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explainx.ai

home/skills/tag/claude
skill tag

claude▌

182 indexed skills · max 10 per page

skills (182)

ux-review

Donchitos/Claude-Code-Game-Studios · Game Design

0

### Ux Review - description: "Validates a UX spec, HUD design, or interaction pattern library for completeness, accessibility compliance, GDD alignment, and implementation readiness. Produces APPROVED / NEEDS REVISIO - argument-hint: "[file-path or 'all' or 'hud' or 'patterns']" - allowed-tools: Read, Glob, Grep

test-setup

Donchitos/Claude-Code-Game-Studios · Game QA & Testing

0

### Test Setup - description: "Scaffold the test framework and CI/CD pipeline for the project's engine. Creates the tests/ directory structure, engine-specific test runner configuration, and GitHub Actions workflow. R - argument-hint: "[force]" - allowed-tools: Read, Glob, Grep, Bash, Write

team-narrative

Donchitos/Claude-Code-Game-Studios · Game Dev Teams

0

### Team Narrative - description: "Orchestrate the narrative team: coordinates narrative-director, writer, world-builder, and level-designer to create cohesive story content, world lore, and narrative-driven level design. - argument-hint: "[narrative content description]" - allowed-tools: Read, Glob, Grep, Write, Edit, Task, AskUserQuestion, TodoWrite

team-release

Donchitos/Claude-Code-Game-Studios · Game Dev Teams

0

### Team Release - description: "Orchestrate the release team: coordinates release-manager, qa-lead, devops-engineer, and producer to execute a release from candidate to deployment." - argument-hint: "[version number or 'next']" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task, AskUserQuestion, TodoWrite

team-level

Donchitos/Claude-Code-Game-Studios · Game Dev Teams

0

### Team Level - description: "Orchestrate level design team: level-designer + narrative-director + world-builder + art-director + systems-designer + qa-tester for complete area/level creation." - argument-hint: "[level name or area to design]" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task, AskUserQuestion, TodoWrite

regression-suite

Donchitos/Claude-Code-Game-Studios · Game QA & Testing

0

### Regression Suite - name: regression-suite - description: "Map test coverage to GDD critical paths, identify fixed bugs without regression tests, flag coverage drift from new features, and maintain tests/regression-suite.md. Run after implementi - argument-hint: "[update | audit | report]"

retrospective

Donchitos/Claude-Code-Game-Studios · Game Dev Improvement

0

### Retrospective - description: "Generates a sprint or milestone retrospective by analyzing completed work, velocity, blockers, and patterns. Produces actionable insights for the next iteration." - argument-hint: "[sprint-N|milestone-name]" - allowed-tools: Read, Glob, Grep, Write

gate-check

Donchitos/Claude-Code-Game-Studios · Game QA & Testing

0

### Gate Check - description: "Validate readiness to advance between development phases. Produces a PASS/CONCERNS/FAIL verdict with specific blockers and required artifacts. Use when user says 'are we ready to move to - argument-hint: "[target-phase: systems-design | technical-setup | pre-production | production | polish | release] [--review full|lean|solo]" - allowed-tools: Read, Glob, Grep, Bash, Write, Task, AskUserQuestion

prototype

Donchitos/Claude-Code-Game-Studios · Game Dev Skills

0

### Prototype - description: "Rapid prototyping workflow. Skips normal standards to quickly validate a game concept or mechanic. Produces throwaway code and a structured prototype report." - argument-hint: "[concept-description] [--review full|lean|solo]" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task

skill-test

Donchitos/Claude-Code-Game-Studios · Game Dev Improvement

0

### Skill Test - description: "Validate skill files for structural compliance and behavioral correctness. Three modes: static (linter), spec (behavioral), audit (coverage report)." - argument-hint: "static [skill-name | all] | spec [skill-name] | category [skill-name | all] | audit" - allowed-tools: Read, Glob, Grep, Write

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