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home/skills/tag/claude
skill tag

claude▌

182 indexed skills · max 10 per page

skills (182)

sprint-plan

Donchitos/Claude-Code-Game-Studios · Game Dev Planning

0

### Sprint Plan - description: "Generates a new sprint plan or updates an existing one based on the current milestone, completed work, and available capacity. Pulls context from production documents and design backlogs - argument-hint: "[new|update|status] [--review full|lean|solo]" - allowed-tools: Read, Glob, Grep, Write, Edit, Task, AskUserQuestion

launch-checklist

Donchitos/Claude-Code-Game-Studios · Game Dev Planning

0

### Launch Checklist - name: launch-checklist - description: "Complete launch readiness validation covering every department: code, content, store, marketing, community, infrastructure, legal, and go/no-go sign-offs." - argument-hint: "[launch-date or 'dry-run']"

reverse-document

Donchitos/Claude-Code-Game-Studios · Game Design

0

### Reverse Document - name: reverse-document - description: "Generate design or architecture documents from existing implementation. Works backwards from code/prototypes to create missing planning docs." - argument-hint: "<type> <path> (e.g., 'design src/gameplay/combat' or 'architecture src/core')"

start

Donchitos/Claude-Code-Game-Studios · Game Dev Planning

0

### Start - description: "First-time onboarding — asks where you are, then guides you to the right workflow. No assumptions." - argument-hint: "[no arguments]" - allowed-tools: Read, Glob, Grep, Write, AskUserQuestion

propagate-design-change

Donchitos/Claude-Code-Game-Studios · Game Design

0

### Propagate Design Change - name: propagate-design-change - description: "When a GDD is revised, scans all ADRs and the traceability index to identify which architectural decisions are now potentially stale. Produces a change impact report and guides the user - argument-hint: "[path/to/changed-gdd.md]"

soak-test

Donchitos/Claude-Code-Game-Studios · Game QA & Testing

0

### Soak Test - description: "Generate a soak test protocol for extended play sessions. Defines what to observe, measure, and log during long play sessions to surface slow leaks, fatigue effects, and edge cases that - argument-hint: "[duration: 30m | 1h | 2h | 4h] [focus: memory | stability | balance | all]" - allowed-tools: Read, Glob, Grep, Write

qa-plan

Donchitos/Claude-Code-Game-Studios · Game QA & Testing

0

### Qa Plan - description: "Generate a QA test plan for a sprint or feature. Reads GDDs and story files, classifies stories by test type (Logic/Integration/Visual/UI), and produces a structured test plan covering a - argument-hint: "[sprint | feature: system-name | story: path]" - allowed-tools: Read, Glob, Grep, Write, AskUserQuestion

onboard

Donchitos/Claude-Code-Game-Studios · Game Dev Planning

0

### Onboard - description: "Generates a contextual onboarding document for a new contributor or agent joining the project. Summarizes project state, architecture, conventions, and current priorities relevant to the - argument-hint: "[role|area]" - allowed-tools: Read, Glob, Grep, Write

design-system

Donchitos/Claude-Code-Game-Studios · Game Design

0

### Design System - description: "Guided, section-by-section GDD authoring for a single game system. Gathers context from existing docs, walks through each required section collaboratively, cross-references dependencies, - argument-hint: "<system-name> [--review full|lean|solo]" - allowed-tools: Read, Glob, Grep, Write, Edit, Task, AskUserQuestion, TodoWrite

milestone-review

Donchitos/Claude-Code-Game-Studios · Game Dev Improvement

0

### Milestone Review - name: milestone-review - description: "Generates a comprehensive milestone progress review including feature completeness, quality metrics, risk assessment, and go/no-go recommendation. Use at milestone checkpoints or when ev - argument-hint: "[milestone-name|current] [--review full|lean|solo]"

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