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explainx.ai

home/skills/tag/claude
skill tag

claude▌

182 indexed skills · max 10 per page

skills (182)

tech-debt

Donchitos/Claude-Code-Game-Studios · Game Dev Code

1

### Tech Debt - description: "Track, categorize, and prioritize technical debt across the codebase. Scans for debt indicators, maintains a debt register, and recommends repayment scheduling." - argument-hint: "[scan|add|prioritize|report]" - allowed-tools: Read, Glob, Grep, Write

social-campaign-planner

whyashthakker/agent-skills-marketing · Marketing

1

### Social Campaign Planner - Develops cohesive social media campaigns by defining objectives, target audiences, and key campaign moments. - Structures content across organic and paid channels using a strategic sequence from initial teaser to launch and follow-through. - Provides comprehensive outputs including channel roles, asset ideas, posting schedules, and relevant KPI suggestions.

lead-magnet-creator

whyashthakker/agent-skills-marketing · Marketing

1

### Lead Magnet Creation - Develop high-value, practical resources like checklists, templates, or guides to capture leads and support sales qualification. - Follow a structured workflow to identify audience pain points, select the optimal format, and draft compelling asset copy. - Provide comprehensive outputs including title options, content outlines, opt-in promises, and strategic follow-up email hooks.

write-prompt

platform.claude.com/write-prompt-guide-0j5xu3 · prompt-engineering

0

Author production-grade prompts for Claude by applying Anthropic's canonical prompt-engineering best practices in impact order: clarity, examples, chain-of-thought, XML tags, system roles, prefilling, prompt chaining, and long-context tips.

team-ui

Donchitos/Claude-Code-Game-Studios · Game Dev Teams

0

### Team Ui - description: "Orchestrate the UI team through the full UX pipeline: from UX spec authoring through visual design, implementation, review, and polish. Integrates with /ux-design, /ux-review, and studio - argument-hint: "[UI feature description]" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task, AskUserQuestion, TodoWrite

test-setup

Donchitos/Claude-Code-Game-Studios · Game QA & Testing

0

### Test Setup - description: "Scaffold the test framework and CI/CD pipeline for the project's engine. Creates the tests/ directory structure, engine-specific test runner configuration, and GitHub Actions workflow. R - argument-hint: "[force]" - allowed-tools: Read, Glob, Grep, Bash, Write

ux-design

Donchitos/Claude-Code-Game-Studios · Game Design

0

### Ux Design - description: "Guided, section-by-section UX spec authoring for a screen, flow, or HUD. Reads game concept, player journey, and relevant GDDs to provide context-aware design guidance. Produces ux-spec. - argument-hint: "[screen/flow name] or 'hud' or 'patterns'" - allowed-tools: Read, Glob, Grep, Write, Edit, AskUserQuestion, Task

test-evidence-review

Donchitos/Claude-Code-Game-Studios · Game QA & Testing

0

### Test Evidence Review - name: test-evidence-review - description: "Quality review of test files and manual evidence documents. Goes beyond existence checks — evaluates assertion coverage, edge case handling, naming conventions, and evidence completeness - argument-hint: "[story-path | sprint | system-name]"

test-flakiness

Donchitos/Claude-Code-Game-Studios · Game QA & Testing

0

### Test Flakiness - description: "Detect non-deterministic (flaky) tests by reading CI run logs or test result history. Aggregates pass rates per test, identifies intermittent failures, recommends quarantine or fix, and - argument-hint: "[ci-log-path | scan | registry]" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash

ux-review

Donchitos/Claude-Code-Game-Studios · Game Design

0

### Ux Review - description: "Validates a UX spec, HUD design, or interaction pattern library for completeness, accessibility compliance, GDD alignment, and implementation readiness. Produces APPROVED / NEEDS REVISIO - argument-hint: "[file-path or 'all' or 'hud' or 'patterns']" - allowed-tools: Read, Glob, Grep

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