skills▌
188 indexed skills · max 10 per page
reverse-document
Donchitos/Claude-Code-Game-Studios · Game Design
### Reverse Document - name: reverse-document - description: "Generate design or architecture documents from existing implementation. Works backwards from code/prototypes to create missing planning docs." - argument-hint: "<type> <path> (e.g., 'design src/gameplay/combat' or 'architecture src/core')"
patch-notes
Donchitos/Claude-Code-Game-Studios · Game Release
### Patch Notes - description: "Generate player-facing patch notes from git history, sprint data, and internal changelogs. Translates developer language into clear, engaging player communication." - argument-hint: "[version] [--style brief|detailed|full]" - allowed-tools: Read, Glob, Grep, Write, Bash
quick-design
Donchitos/Claude-Code-Game-Studios · Game Dev Planning
### Quick Design - description: "Lightweight design spec for small changes — tuning adjustments, minor mechanics, balance tweaks. Skips full GDD authoring when a system GDD already exists or the change is too small to w - argument-hint: "[brief description of the change]" - allowed-tools: Read, Glob, Grep, Write, Edit
tech-debt
Donchitos/Claude-Code-Game-Studios · Game Dev Code
### Tech Debt - description: "Track, categorize, and prioritize technical debt across the codebase. Scans for debt indicators, maintains a debt register, and recommends repayment scheduling." - argument-hint: "[scan|add|prioritize|report]" - allowed-tools: Read, Glob, Grep, Write
review-all-gdds
Donchitos/Claude-Code-Game-Studios · Game Design
### Review All Gdds - name: review-all-gdds - description: "Holistic cross-GDD consistency and game design review. Reads all system GDDs simultaneously and checks for contradictions between them, stale references, ownership conflicts, formula inc - argument-hint: "[focus: full | consistency | design-theory | since-last-review]"
start
Donchitos/Claude-Code-Game-Studios · Game Dev Planning
### Start - description: "First-time onboarding — asks where you are, then guides you to the right workflow. No assumptions." - argument-hint: "[no arguments]" - allowed-tools: Read, Glob, Grep, Write, AskUserQuestion
gate-check
Donchitos/Claude-Code-Game-Studios · Game QA & Testing
### Gate Check - description: "Validate readiness to advance between development phases. Produces a PASS/CONCERNS/FAIL verdict with specific blockers and required artifacts. Use when user says 'are we ready to move to - argument-hint: "[target-phase: systems-design | technical-setup | pre-production | production | polish | release] [--review full|lean|solo]" - allowed-tools: Read, Glob, Grep, Bash, Write, Task, AskUserQuestion
story-done
Donchitos/Claude-Code-Game-Studios · Game Dev Improvement
### Story Done - description: "End-of-story completion review. Reads the story file, verifies each acceptance criterion against the implementation, checks for GDD/ADR deviations, prompts code review, updates story sta - argument-hint: "[story-file-path] [--review full|lean|solo]" - allowed-tools: Read, Glob, Grep, Bash, Edit, AskUserQuestion, Task
team-live-ops
Donchitos/Claude-Code-Game-Studios · Game Dev Teams
### Team Live Ops - description: "Orchestrate the live-ops team for post-launch content planning: coordinates live-ops-designer, economy-designer, analytics-engineer, community-manager, writer, and narrative-director to - argument-hint: "[season name or event description]" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task, AskUserQuestion, TodoWrite
skill-improve
Donchitos/Claude-Code-Game-Studios · Game Dev Improvement
### Skill Improve - description: "Improve a skill using a test-fix-retest loop. Runs static checks, proposes targeted fixes, rewrites the skill, re-tests, and keeps or reverts based on score change." - argument-hint: "[skill-name]" - allowed-tools: Read, Glob, Grep, Write, Bash