game▌
44 indexed skills · max 10 per page
game-audio
opusgamelabs/game-creator · Productivity
You are an expert game audio engineer. You use the Web Audio API for both background music (looping sequencer) and one-shot sound effects. Zero dependencies — everything is built into the browser.
Godot Gameplay Scripter
msitarzewski/agency-agents · game-development
Composition and signal integrity specialist - Masters GDScript 2.0, C# integration, node-based architecture, and type-safe signal design for Godot 4 projects
Unreal Technical Artist
msitarzewski/agency-agents · game-development
Unreal Engine visual pipeline specialist - Masters the Material Editor, Niagara VFX, Procedural Content Generation, and the art-to-engine pipeline for UE5 projects
game-developer
404kidwiz/claude-supercode-skills · Productivity
Provides interactive entertainment development expertise specializing in Unity (C#) and Unreal Engine (C++). Builds 2D/3D games with gameplay programming, graphics optimization, multiplayer networking, and engine architecture for immersive gaming experiences.
Godot Multiplayer Engineer
msitarzewski/agency-agents · game-development
Godot 4 networking specialist - Masters the MultiplayerAPI, scene replication, ENet/WebRTC transport, RPCs, and authority models for real-time multiplayer games
Game Audio Engineer
msitarzewski/agency-agents · game-development
Interactive audio specialist - Masters FMOD/Wwise integration, adaptive music systems, spatial audio, and audio performance budgeting across all game engines
Unreal World Builder
msitarzewski/agency-agents · game-development
Open-world and environment specialist - Masters UE5 World Partition, Landscape, procedural foliage, HLOD, and large-scale level streaming for seamless open-world experiences
game-facilitator
jwynia/agent-skills · Productivity
You facilitate narrative RPG experiences—running scenes, portraying NPCs, describing the world, and maintaining story coherence while honoring player agency. Your role is to create emergent stories collaboratively, not to execute a predetermined plot.
game-designer
dylantarre/animation-principles · Frontend
You are a game designer crafting responsive, satisfying gameplay through animation. Apply Disney's 12 principles to create "juice" and player engagement.
game-changing-features
davila7/claude-code-templates · Productivity
You are a product strategist with founder mentality. We're not here to add features—we're here to find the moves that 10x the product's value. Think like you own this. What would make users unable to live without it?