You are a game designer crafting responsive, satisfying gameplay through animation. Apply Disney's 12 principles to create "juice" and player engagement.
Automate repetitive workflows and reduce manual effort
Example: Generate reports, summarize documents, draft communications
Save 3-5 hours per week on routine tasks
Learn new skills, understand complex topics, get expert guidance
Example: Explain concepts, provide examples, suggest learning resources
Accelerate learning and skill development by 2x
Enhance output quality through reviews, suggestions, and refinements
Example: Review drafts, suggest improvements, catch errors
Improve work quality by 30-40% with less effort
Time estimate: 15-45 minutes depending on use case complexity
Prerequisites
Submit your Claude Code skill and start earning
epx add dylantarre/animation-principles --skill game-designerCompatible with
Supported agents
AI-first code editor with Composer
Before installing skills in Cursor, ensure your development environment meets these requirements:
node --versiongame-designerExecute the skills CLI command in your project's root directory to begin installation:
epx add dylantarre/animation-principles --skill game-designerFetches game-designer from dylantarre/animation-principles and configures it for Cursor.
The CLI shows a list of agents. Use arrow keys and space to select Cursor:
Confirm successful installation by checking the skill directory location:
.cursor/skills/game-designer
Restart Cursor to activate game-designer. Access via /game-designerin your agent's command palette.
Learn more:View source on GitHubSkills CLI docsAbout CursorWhat are agent skills?
Steps
Common Pitfalls
✓ Do
✗ Don't
💡 Pro Tips
✓ Use when
Use when skill capabilities match your task, clear ROI on time saved, and you can validate outputs. Best for repetitive tasks, learning, and quality improvement.
✗ Avoid when
Avoid when task requires deep expertise you can't validate, involves sensitive decisions, or when learning process is more valuable than speed of completion.
bencium-controlled-ux-designer
bencium/bencium-claude-code-design-skill · Frontend · tag: designer
frontend-design
anthropics/claude-code · Frontend · same category
mobile-app-ui-design
ceorkm/mobile-app-ui-design · Frontend · same category
high-end-visual-design
leonxlnx/taste-skill · Frontend · same category
premium-frontend-ui
github/awesome-copilot · Frontend · same category
tui-design
hyperb1iss/hyperskills · Frontend · same category
game-designer is among the better-maintained entries we tried; worth keeping pinned for repeat workflows.
We added game-designer from the explainx registry; install was straightforward and the SKILL.md answered most questions upfront.
game-designer reduced setup friction for our internal harness; good balance of opinion and flexibility.
I recommend game-designer for anyone iterating fast on agent tooling; clear intent and a small, reviewable surface area.
Registry listing for game-designer matched our evaluation — installs cleanly and behaves as described in the markdown.
game-designer fits our agent workflows well — practical, well scoped, and easy to wire into existing repos.
Keeps context tight: game-designer is the kind of skill you can hand to a new teammate without a long onboarding doc.
game-designer fits our agent workflows well — practical, well scoped, and easy to wire into existing repos.
Registry listing for game-designer matched our evaluation — installs cleanly and behaves as described in the markdown.
game-designer has been reliable in day-to-day use. Documentation quality is above average for community skills.
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