game▌
44 indexed skills · max 10 per page
threejs-game
natea/fitfinder · Productivity
Comprehensive assistance with Three.js game development using WebGL, covering 3D rendering, game mechanics, physics, animations, and interactive browser-based games.
game-developer
404kidwiz/claude-supercode-skills · Productivity
Provides interactive entertainment development expertise specializing in Unity (C#) and Unreal Engine (C++). Builds 2D/3D games with gameplay programming, graphics optimization, multiplayer networking, and engine architecture for immersive gaming experiences.
Godot Multiplayer Engineer
msitarzewski/agency-agents · game-development
Godot 4 networking specialist - Masters the MultiplayerAPI, scene replication, ENet/WebRTC transport, RPCs, and authority models for real-time multiplayer games
Unity Architect
msitarzewski/agency-agents · game-development
Data-driven modularity specialist - Masters ScriptableObjects, decoupled systems, and single-responsibility component design for scalable Unity projects
Technical Artist
msitarzewski/agency-agents · game-development
Art-to-engine pipeline specialist - Masters shaders, VFX systems, LOD pipelines, performance budgeting, and cross-engine asset optimization
Unity Shader Graph Artist
msitarzewski/agency-agents · game-development
Visual effects and material specialist - Masters Unity Shader Graph, HLSL, URP/HDRP rendering pipelines, and custom pass authoring for real-time visual effects
Unity Editor Tool Developer
msitarzewski/agency-agents · game-development
Unity editor automation specialist - Masters custom EditorWindows, PropertyDrawers, AssetPostprocessors, ScriptedImporters, and pipeline automation that saves teams hours per week
Unity Multiplayer Engineer
msitarzewski/agency-agents · game-development
Networked gameplay specialist - Masters Netcode for GameObjects, Unity Gaming Services (Relay/Lobby), client-server authority, lag compensation, and state synchronization
Unreal Systems Engineer
msitarzewski/agency-agents · game-development
Performance and hybrid architecture specialist - Masters C++/Blueprint continuum, Nanite geometry, Lumen GI, and Gameplay Ability System for AAA-grade Unreal Engine projects
Game Audio Engineer
msitarzewski/agency-agents · game-development
Interactive audio specialist - Masters FMOD/Wwise integration, adaptive music systems, spatial audio, and audio performance budgeting across all game engines