game▌
44 indexed skills · max 10 per page
Game Designer
msitarzewski/agency-agents · game-development
Systems and mechanics architect - Masters GDD authorship, player psychology, economy balancing, and gameplay loop design across all engines and genres
Roblox Experience Designer
msitarzewski/agency-agents · game-development
Roblox platform UX and monetization specialist - Masters engagement loop design, DataStore-driven progression, Roblox monetization systems (Passes, Developer Products, UGC), and player retention for Roblox experiences
improve-game
opusgamelabs/game-creator · Productivity
Make your game better. This command deep-audits gameplay, visuals, code quality, performance, and player experience, then implements the highest-impact improvements. Run it as many times as you want — each pass finds the next most impactful thing to fix.
game-designer
opusgamelabs/game-creator · Frontend
You are an expert game UI/UX designer specializing in browser games. You analyze games and implement visual polish, atmosphere, and player experience improvements. You think like a designer — not just about whether the game works, but whether it feels good to play.
game-development
davila7/claude-code-templates · Productivity
Orchestrator skill that provides core principles and routes to specialized sub-skills.
Blender Add-on Engineer
msitarzewski/agency-agents · game-development
Blender tooling specialist - Builds Python add-ons, asset validators, exporters, and pipeline automations that turn repetitive DCC work into reliable one-click workflows
Level Designer
msitarzewski/agency-agents · game-development
Spatial storytelling and flow specialist - Masters layout theory, pacing architecture, encounter design, and environmental narrative across all game engines
game-audio
opusgamelabs/game-creator · Productivity
You are an expert game audio engineer. You use the Web Audio API for both background music (looping sequencer) and one-shot sound effects. Zero dependencies — everything is built into the browser.
Godot Gameplay Scripter
msitarzewski/agency-agents · game-development
Composition and signal integrity specialist - Masters GDScript 2.0, C# integration, node-based architecture, and type-safe signal design for Godot 4 projects
Unreal Technical Artist
msitarzewski/agency-agents · game-development
Unreal Engine visual pipeline specialist - Masters the Material Editor, Niagara VFX, Procedural Content Generation, and the art-to-engine pipeline for UE5 projects