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home/skills/tag/game-dev
skill tag

game-dev▌

73 indexed skills · max 10 per page

skills (73)

team-ui

Donchitos/Claude-Code-Game-Studios · Game Dev Teams

0

### Team Ui - description: "Orchestrate the UI team through the full UX pipeline: from UX spec authoring through visual design, implementation, review, and polish. Integrates with /ux-design, /ux-review, and studio - argument-hint: "[UI feature description]" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task, AskUserQuestion, TodoWrite

team-qa

Donchitos/Claude-Code-Game-Studios · Game Dev Teams

0

### Team Qa - description: "Orchestrate the QA team through a full testing cycle. Coordinates qa-lead (strategy + test plan) and qa-tester (test case writing + bug reporting) to produce a complete QA package for a - argument-hint: "[sprint | feature: system-name]" - allowed-tools: Read, Glob, Grep, Write, Task, AskUserQuestion

test-setup

Donchitos/Claude-Code-Game-Studios · Game QA & Testing

0

### Test Setup - description: "Scaffold the test framework and CI/CD pipeline for the project's engine. Creates the tests/ directory structure, engine-specific test runner configuration, and GitHub Actions workflow. R - argument-hint: "[force]" - allowed-tools: Read, Glob, Grep, Bash, Write

reverse-document

Donchitos/Claude-Code-Game-Studios · Game Design

0

### Reverse Document - name: reverse-document - description: "Generate design or architecture documents from existing implementation. Works backwards from code/prototypes to create missing planning docs." - argument-hint: "<type> <path> (e.g., 'design src/gameplay/combat' or 'architecture src/core')"

propagate-design-change

Donchitos/Claude-Code-Game-Studios · Game Design

0

### Propagate Design Change - name: propagate-design-change - description: "When a GDD is revised, scans all ADRs and the traceability index to identify which architectural decisions are now potentially stale. Produces a change impact report and guides the user - argument-hint: "[path/to/changed-gdd.md]"

launch-checklist

Donchitos/Claude-Code-Game-Studios · Game Dev Planning

0

### Launch Checklist - name: launch-checklist - description: "Complete launch readiness validation covering every department: code, content, store, marketing, community, infrastructure, legal, and go/no-go sign-offs." - argument-hint: "[launch-date or 'dry-run']"

onboard

Donchitos/Claude-Code-Game-Studios · Game Dev Planning

0

### Onboard - description: "Generates a contextual onboarding document for a new contributor or agent joining the project. Summarizes project state, architecture, conventions, and current priorities relevant to the - argument-hint: "[role|area]" - allowed-tools: Read, Glob, Grep, Write

patch-notes

Donchitos/Claude-Code-Game-Studios · Game Release

0

### Patch Notes - description: "Generate player-facing patch notes from git history, sprint data, and internal changelogs. Translates developer language into clear, engaging player communication." - argument-hint: "[version] [--style brief|detailed|full]" - allowed-tools: Read, Glob, Grep, Write, Bash

skill-improve

Donchitos/Claude-Code-Game-Studios · Game Dev Improvement

0

### Skill Improve - description: "Improve a skill using a test-fix-retest loop. Runs static checks, proposes targeted fixes, rewrites the skill, re-tests, and keeps or reverts based on score change." - argument-hint: "[skill-name]" - allowed-tools: Read, Glob, Grep, Write, Bash

setup-engine

Donchitos/Claude-Code-Game-Studios · Game Dev Code

0

### Setup Engine - description: "Configure the project's game engine and version. Pins the engine in CLAUDE.md, detects knowledge gaps, and populates engine reference docs via WebSearch when the version is beyond the LL - argument-hint: "[engine] | [engine version] | refresh | upgrade [old-version] [new-version] | no args for guided selection" - allowed-tools: Read, Glob, Grep, Write, Edit, WebSearch, WebFetch, Task, AskUserQuestion

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