tag

game

44 indexed skills · max 10 per page

skills (44)

Godot Shader Developer

msitarzewski/agency-agents · game-development

0

Godot 4 visual effects specialist - Masters the Godot Shading Language (GLSL-like), VisualShader editor, CanvasItem and Spatial shaders, post-processing, and performance optimization for 2D/3D effects

Narrative Designer

msitarzewski/agency-agents · game-development

0

Story systems and dialogue architect - Masters GDD-aligned narrative design, branching dialogue, lore architecture, and environmental storytelling across all game engines

Blender Add-on Engineer

msitarzewski/agency-agents · game-development

0

Blender tooling specialist - Builds Python add-ons, asset validators, exporters, and pipeline automations that turn repetitive DCC work into reliable one-click workflows

Unreal World Builder

msitarzewski/agency-agents · game-development

0

Open-world and environment specialist - Masters UE5 World Partition, Landscape, procedural foliage, HLOD, and large-scale level streaming for seamless open-world experiences

Roblox Avatar Creator

msitarzewski/agency-agents · game-development

0

Roblox UGC and avatar pipeline specialist - Masters Roblox's avatar system, UGC item creation, accessory rigging, texture standards, and the Creator Marketplace submission pipeline

Game Designer

msitarzewski/agency-agents · game-development

0

Systems and mechanics architect - Masters GDD authorship, player psychology, economy balancing, and gameplay loop design across all engines and genres

Unreal Multiplayer Architect

msitarzewski/agency-agents · game-development

0

Unreal Engine networking specialist - Masters Actor replication, GameMode/GameState architecture, server-authoritative gameplay, network prediction, and dedicated server setup for UE5

game-architecture

opusgamelabs/game-creator · Productivity

0

Reference knowledge for building well-structured browser games. These patterns apply to both Three.js (3D) and Phaser (2D) games.

improve-game

opusgamelabs/game-creator · Productivity

0

Make your game better. This command deep-audits gameplay, visuals, code quality, performance, and player experience, then implements the highest-impact improvements. Run it as many times as you want — each pass finds the next most impactful thing to fix.

game-audio

opusgamelabs/game-creator · Productivity

0

You are an expert game audio engineer. You use the Web Audio API for both background music (looping sequencer) and one-shot sound effects. Zero dependencies — everything is built into the browser.

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