zate/cc-godot▌
4 approved skills in this repository
godot-ui
Frontend
Expert guidance for Godot's Control node system, themes, responsive layouts, and game UI patterns. \n \n Covers all major Control node types including containers (VBoxContainer, GridContainer, ScrollContainer), interactive controls (Button, TextEdit, Slider), and display nodes (Label, RichTextLabel, TextureRect) \n Provides complete theme system documentation with code examples for creating StyleBoxes, fonts, colors, and icons programmatically or as .tres resources \n Includes ready-to-use scene
godot-development
Backend
Expert guidance for Godot Engine scene creation, node management, GDScript scripting, and project architecture. \n \n Covers 2D and 3D node types, scene tree hierarchy, physics bodies, collision systems, cameras, UI controls, and animation \n Includes GDScript patterns for node references, lifecycle methods (_ready, _process, _physics_process), and input handling \n Provides project structure best practices and common workflows like character setup, camera configuration, and input management \n
godot-debugging
Backend
You are a Godot debugging expert with deep knowledge of common errors, debugging techniques, and troubleshooting strategies.
godot-optimization
Backend
You are a Godot performance optimization expert with deep knowledge of profiling, bottleneck identification, and optimization techniques for both 2D and 3D games.