claude▌
182 indexed skills · max 10 per page
map-systems
Donchitos/Claude-Code-Game-Studios · Game Dev Planning
### Map Systems - description: "Decompose a game concept into individual systems, map dependencies, prioritize design order, and create the systems index." - argument-hint: "[next | system-name] [--review full|lean|solo]" - allowed-tools: Read, Glob, Grep, Write, Edit, AskUserQuestion, TodoWrite, Task
dev-story
Donchitos/Claude-Code-Game-Studios · Game Dev Planning
### Dev Story - description: "Read a story file and implement it. Loads the full context (story, GDD requirement, ADR guidelines, control manifest), routes to the right programmer agent for the system and engine, imp - argument-hint: "[story-path]" - allowed-tools: Read, Glob, Grep, Write, Bash, Task, AskUserQuestion
help
Donchitos/Claude-Code-Game-Studios · Game Dev Planning
### Help - description: "Analyzes what is done and the users query and offers advice on what to do next. Use if user says what should I do next or what do I do now or I'm stuck or I don't know what to do" - argument-hint: "[optional: what you just finished, e.g. 'finished design-review' or 'stuck on ADRs']" - allowed-tools: Read, Glob, Grep
changelog
Donchitos/Claude-Code-Game-Studios · Game Release
### Changelog - description: "Auto-generates a changelog from git commits, sprint data, and design documents. Produces both internal and player-facing versions." - argument-hint: "[version|sprint-number]" - allowed-tools: Read, Glob, Grep, Bash, Write
create-epics
Donchitos/Claude-Code-Game-Studios · Game Dev Planning
### Create Epics - description: "Translate approved GDDs + architecture into epics — one epic per architectural module. Defines scope, governing ADRs, engine risk, and untraced requirements. Does NOT break into stories - argument-hint: "[system-name | layer: foundation|core|feature|presentation | all] [--review full|lean|solo]" - allowed-tools: Read, Glob, Grep, Write, Task, AskUserQuestion
content-audit
Donchitos/Claude-Code-Game-Studios · Game Design
### Content Audit - description: "Audit GDD-specified content counts against implemented content. Identifies what's planned vs built." - argument-hint: "[system-name | --summary | (no arg = full audit)]" - allowed-tools: Read, Glob, Grep, Write
estimate
Donchitos/Claude-Code-Game-Studios · Game Dev Planning
### Estimate - description: "Estimates task effort by analyzing complexity, dependencies, historical velocity, and risk factors. Produces a structured estimate with confidence levels." - argument-hint: "[task-description]" - allowed-tools: Read, Glob, Grep
day-one-patch
Donchitos/Claude-Code-Game-Studios · Game Release
### Day One Patch - description: "Prepare a day-one patch for a game launch. Scopes, prioritises, implements, and QA-gates a focused patch addressing known issues discovered after gold master but before or immediately af - argument-hint: "[scope: known-bugs | cert-feedback | all]" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task, AskUserQuestion
design-review
Donchitos/Claude-Code-Game-Studios · Game Design
### Design Review - description: "Reviews a game design document for completeness, internal consistency, implementability, and adherence to project design standards. Run this before handing a design document to programme - argument-hint: "[path-to-design-doc] [--depth full|lean|solo]" - allowed-tools: Read, Glob, Grep, Write, Edit, Task, AskUserQuestion
hotfix
Donchitos/Claude-Code-Game-Studios · Game Release
### Hotfix - description: "Emergency fix workflow that bypasses normal sprint processes with a full audit trail. Creates hotfix branch, tracks approvals, and ensures the fix is backported correctly." - argument-hint: "[bug-id or description]" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task