claude▌
182 indexed skills · max 10 per page
create-control-manifest
Donchitos/Claude-Code-Game-Studios · Game Dev Planning
### Create Control Manifest - name: create-control-manifest - description: "After architecture is complete, produces a flat actionable rules sheet for programmers — what you must do, what you must never do, per system and per layer. Extracted from all Accepted A - argument-hint: "[update — regenerate from current ADRs]"
architecture-review
Donchitos/Claude-Code-Game-Studios · Game Dev Planning
### Architecture Review - name: architecture-review - description: "Validates completeness and consistency of the project architecture against all GDDs. Builds a traceability matrix mapping every GDD technical requirement to ADRs, identifies coverage gap - argument-hint: "[focus: full | coverage | consistency | engine | single-gdd path/to/gdd.md]"
asset-spec
Donchitos/Claude-Code-Game-Studios · Game Design
### Asset Spec - description: "Generate per-asset visual specifications and AI generation prompts from GDDs, level docs, or character profiles. Produces structured spec files and updates the master asset manifest. Run - argument-hint: "[system:<name> | level:<name> | character:<name>] [--review full|lean|solo]" - allowed-tools: Read, Glob, Grep, Write, Edit, Task, AskUserQuestion
bug-triage
Donchitos/Claude-Code-Game-Studios · Game QA & Testing
### Bug Triage - description: "Read all open bugs in production/qa/bugs/, re-evaluate priority vs. severity, assign to sprints, surface systemic trends, and produce a triage report. Run at sprint start or when the bug - argument-hint: "[sprint | full | trend]" - allowed-tools: Read, Glob, Grep, Write, Edit
asset-audit
Donchitos/Claude-Code-Game-Studios · Game Design
### Asset Audit - description: "Audits game assets for compliance with naming conventions, file size budgets, format standards, and pipeline requirements. Identifies orphaned assets, missing references, and standard vi - argument-hint: "[category|all]" - allowed-tools: Read, Glob, Grep
bug-report
Donchitos/Claude-Code-Game-Studios · Game QA & Testing
### Bug Report - description: "Creates a structured bug report from a description, or analyzes code to identify potential bugs. Ensures every bug report has full reproduction steps, severity assessment, and context." - argument-hint: "[description] | analyze [path-to-file]" - allowed-tools: Read, Glob, Grep, Write
brainstorm
Donchitos/Claude-Code-Game-Studios · Game Dev Planning
### Brainstorm - description: "Guided game concept ideation — from zero idea to a structured game concept document. Uses professional studio ideation techniques, player psychology frameworks, and structured creative e - argument-hint: "[genre or theme hint, or 'open'] [--review full|lean|solo]" - allowed-tools: Read, Glob, Grep, Write, WebSearch, Task, AskUserQuestion
adopt
Donchitos/Claude-Code-Game-Studios · Game Dev Planning
### Adopt - description: "Brownfield onboarding — audits existing project artifacts for template format compliance (not just existence), classifies gaps by impact, and produces a numbered migration plan. Run this - argument-hint: "[focus: full | gdds | adrs | stories | infra]" - allowed-tools: Read, Glob, Grep, Write, AskUserQuestion
architecture-decision
Donchitos/Claude-Code-Game-Studios · Game Dev Planning
### Architecture Decision - name: architecture-decision - description: "Creates an Architecture Decision Record (ADR) documenting a significant technical decision, its context, alternatives considered, and consequences. Every major technical choice should ha - argument-hint: "[title] [--review full|lean|solo]"
pricing-page-copywriter
whyashthakker/agent-skills-marketing · Marketing
### Pricing Page Copywriter - Optimize pricing pages by clarifying plan tiers, removing jargon, and ensuring features are concrete and easy to compare. - Address buyer friction by integrating objection handling, FAQ sections, and clear, action-oriented CTAs for every plan. - Guide users through a structured workflow to define target audiences, select clear plan names, and highlight key differentiators.