tui-design▌
hyperb1iss/hyperskills · updated Jun 4, 2026
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Universal design patterns for building exceptional terminal user interfaces. Framework-agnostic — works with Ratatui, Ink, Textual, Bubbletea, or any TUI toolkit.
TUI Design System
Universal design patterns for building exceptional terminal user interfaces. Framework-agnostic — works with Ratatui, Ink, Textual, Bubbletea, or any TUI toolkit.
Core philosophy: TUIs earn their power through spatial consistency, keyboard fluency, and information density that respects human attention. Design for the expert's speed without abandoning the beginner's discoverability.
TUI Design Process
digraph tui_design {
rankdir=TB;
"What are you building?" [shape=diamond];
"Select layout paradigm" [shape=box];
"Design interaction model" [shape=box];
"Define visual system" [shape=box];
"Validate against anti-patterns" [shape=box];
"Ship it" [shape=doublecircle];
"What are you building?" -> "Select layout paradigm";
"Select layout paradigm" -> "Design interaction model";
"Design interaction model" -> "Define visual system";
"Define visual system" -> "Validate against anti-patterns";
"Validate against anti-patterns" -> "Ship it";
}
1. Layout Paradigm Selector
Choose your primary layout based on what you're building:
| App Type | Paradigm | Examples |
|---|---|---|
| File manager | Miller Columns | yazi, ranger |
| Git / DevOps tool | Persistent Multi-Panel | lazygit, lazydocker |
| System monitor | Widget Dashboard | btop, bottom, oxker |
| Data browser / K8s | Drill-Down Stack | k9s, diskonaut |
| SQL / HTTP client | IDE Three-Panel | harlequin, posting |
| Shell augmentation | Overlay / Popup | atuin, fzf |
| Log / event viewer | Header + Scrollable List | htop, tig |
Persistent Multi-Panel
All panels visible simultaneously. Focus shifts between them. Users build spatial memory — "branches are always top-left."
┌─ Status ──┬─────────── Detail ──────────┐
├─ Files ───┤ │
│ > file.rs │ diff content here... │
│ main.rs │ │
├─ Branches ┤ │
│ * main │ │
│ feat/x │ │
├─ Commits ─┤ │
│ abc1234 │ │
└───────────┴──────────────────────────────┘
[q]uit [c]ommit [p]ush [?]help
When to use: Multi-faceted tools where users need simultaneous context (git clients, container managers, monitoring). Key rule: Panels maintain fixed positions across sessions. Never rearrange without user action.
Miller Columns
Three-pane past/present/future navigation. Parent directory (left), current (center), preview (right).
┌── Parent ──┬── Current ──┬── Preview ────────┐
│ .. │ > config/ │ port: 8080 │
│ src/ │ lib/ │ host: localhost │
│ > config/ │ main.rs │ log_level: debug │
│ tests/ │ mod.rs │ db_url: postgres://│
└────────────┴─────────────┴───────────────────┘
When to use: Hierarchical data navigation (file systems, tree structures, nested configs). Key rule: Preview pane content adapts to selection type — code gets highlighting, images render, directories show contents.
Drill-Down Stack
Enter descends, Esc ascends. Browser-like navigation through hierarchical data.
When to use: Deep hierarchies where showing all levels simultaneously is impractical (Kubernetes resources, database schemas).
Key rule: Always show the current navigation path as a breadcrumb. Provide :resource command-mode for direct jumps.
Widget Dashboard
Self-contained widget panels with independent data. All information visible at once, no navigation required.
┌─── CPU ──────────────┬─── Memory ──────────┐
│ ▁▂▃▅▇█▇▅▃▂▁▂▃▅▇ │ ████████░░ 78% │
│ core0: 45% core1: 67%│ 12.4G / 16.0G │
├─── Network ──────────┼─── Disk ────────────┤
│ ▲ 1.2 MB/s ▼ 340KB/s│ /: 67% /home: 45% │
├─── Processes ────────┴─────────────────────┤
│ PID USER CPU% MEM% CMD │
│ 1234 root 23.4 4.5 postgres │
└─────────────────────────────────────────────┘
When to use: Monitoring, real-time status, system dashboards. Key rule: Each widget is self-contained with its own title. Use braille/block characters for high-density data.
IDE Three-Panel
Sidebar (left), editor/main (center), detail/output (bottom). Tab bar along top.
When to use: Editing-focused tools (SQL clients, HTTP tools, config editors). Key rule: Sidebar toggles with a single key. Center panel supports tabs. Bottom panel can expand to full height.
Overlay / Popup
TUI appears on demand over the shell, disappears after use.
When to use: Shell augmentations (history search, file picker, command palette). Key rule: Configurable height. Return selection to the caller. Never disrupt scrollback.
Header + Scrollable List
Fixed header with meters/stats, scrollable data below, function bar at bottom.
When to use: Single-list tools with metadata (process viewers, log viewers, sorted listings). Key rule: The header creates a natural "overview then detail" reading flow. Sort by the most actionable dimension by default.
2. Responsive Terminal Design
Terminals resize. Your TUI must handle it gracefully.
| Strategy | When |
|---|---|
| Proportional split | Panels maintain percentage ratios on resize |
| Priority collapse | Less important panels hide first below minimum width |
| Stacking | Panels collapse to title-only bars, active one expands (zellij pattern) |
| Breakpoint modes | Switch layout entirely below a threshold (e.g., multi-panel → single panel) |
| Minimum size gate | Display "terminal too small" if below usable minimum |
Rules:
- Define a minimum terminal size (typically 80x24). Below that, show a resize message.
- Never crash on resize. Handle
SIGWINCHgracefully. - Use constraint-based layouts (percentages, min/max, ratios) — not absolute positions.
- Test at 80x24, 120x40, and 200x60 to verify scaling.
3. Interaction Model
Navigation Style Selector
| App Complexity | Recommended Model |
|---|---|
| Single-purpose, <20 actions | Direct keybinding (every key = action) |
| Multi-view, complex | Vim-style modes + contextual footer |
| IDE-like, many features | Command palette + tabs + vim motions |
| Data browser | Drill-down + fuzzy search + : command mode |
Keyboard Design Layers
Design keybindings in four progressive layers:
| Layer | Keys | Audience | Always show? |
|---|---|---|---|
| L0: Universal | Arrow keys, Enter, Esc, q | Everyone | Yes (footer) |
| L1: Vim motions | hjkl, /, ?, :, gg, G | Intermediate | Yes (footer) |
| L2: Actions | Single mnemonics: d(elete), c(ommit), p(ush) | Regular users | On ? help |
| L3: Power | Composed commands, macros, custom bindings | Power users | Docs only |
Keybinding conventions (lingua franca):
j/k— move down/uph/l— move left/right (or collapse/expand)/— search?— help overlay:— command modeq— quit (orEscto go back one level)Enter— select / confirm / drill inTab— switch focus between panelsSpace— toggle selectiong/G— jump to top/bottom
Never bind: Ctrl+C (interrupt), Ctrl+Z (suspend), Ctrl+\ (quit signal). These belong to the terminal.
Focus Management
- Only one widget receives keyboard input at a time
- Tab cycles focus forward, Shift+Tab backward
- Focus indicator: highlighted border, color change, or cursor presence
- Unfocused panels: dimmed or thinner borders
- Modal dialogs create focus traps — background receives no events
- Nested focus: outer container routes events to focused child
Search & Filtering
The universal pattern: press /, type query, results filter live.
n/N— next/previous matchEsc— dismiss search- Fuzzy matching by default,
'prefix for exact match - Highlight matched characters in results
- Preview pane updates for highlighted result
Help System — Three Tiers
| Tier | Trigger | Content | Audience |
|---|---|---|---|
| Always visible | Footer bar | 3-5 essential shortcuts | Everyone |
| On demand | ? key |
Full keybinding overlay for current context | Regular users |
| Documentation | --help, man page |
Complete reference | Power users |
Footer format: [q]uit [/]search [?]help [Tab]focus [Enter]select
Context-sensitive footers update based on the active panel or mode. Show only what's actionable right now.
Dialogs & Confirmation
| Action Severity | Pattern |
|---|---|
| Reversible | Just do it, show brief confirmation in status bar |
| Moderate (delete file) | Inline "Press y to confirm" |
| Severe (drop database) | Modal dialog requiring resource name input |
| Irreversible batch | --dry-run flag + explicit confirmation |
- Modal overlays: render popup on top of dimmed/blurred background
- Toast notifications: auto-dismiss after 3-5 seconds, no interaction required
- Status bar messages: vim-style one-liner feedback, auto-fade
4. Color Design System
Terminal Color Tiers
Design for graceful degradation across all three tiers:
| Tier | Escape Sequence | Colors | Strategy |
|---|---|---|---|
| 16 ANSI | \033[31m |
16 (relative) | Foundation. Terminal theme controls appearance. |
| 256 Color | \033[38;5;{n}m |
256 (16 relative + 240 fixed) | Extended palette. Fixed colors may clash with themes. |
| True Color | \033[38;2;{r};{g};{b}m |
16.7M (absolute) | Full control. Requires COLORTERM=truecolor. |
Detection hierarchy:
$COLORTERM=truecoloror24bit→ true color$TERMcontains256color→ 256 colors$NO_COLORis set → disable all color- Default → 16 ANSI colors
Golden rule: Your TUI must be usable in 16-color mode. True color enhances — it never creates the hierarchy.
Semantic Color Slots
Define colors by function, not appearance. Map semantics to actual colors through your theme:
| Slot | Purpose | Typical Dark Theme |
|---|---|---|
fg.default |
Body text | Off-white (#c0caf5) |
fg.muted |
Secondary text, metadata | Gray (#565f89) |
fg.emphasis |
Headers, focused items | Bright white (#e0e0e0) |
bg.base |
Primary background | Near-black (#1a1b26) |
bg.surface |
Panel/widget backgrounds | Slightly lighter (#24283b) |
bg.overlay |
Popup/dialog backgrounds | Lighter still (#414868) |
bg.selection |
Selected item highlight | Distinct (#364a82) |
accent.primary |
Interactive elements, focus | Brand color (#7aa2f7) |
accent.secondary |
Supporting interactions | Complementary (#bb9af7) |
status.error |
Errors, deletions | Red (#f7768e) |
status.warning |
Warnings, caution | Yellow (#e0af68) |
status.success |
Success, additions | Green (#9ece6a) |
status.info |
Informational | Cyan (#7dcfff) |
Never hardcode hex values in widget code. Always reference semantic slots.
Visual Hierarchy Techniques
Color is one tool among several. Use them in combination:
| Technique | Effect | Use For |
|---|---|---|
| Bold (SGR 1) | Increases visual weight | Headers, labels, active items |
| Dim (SGR 2) | Decreases visual weight | Metadata, timestamps, secondary info |
| Italic (SGR 3) | Semantic distinction | Comments, types, annotations |
| Underline (SGR 4) | Links, actionable items | Clickable elements, URLs |
| Reverse (SGR 7) | Swaps fg/bg | Selection highlight (always works!) |
| Strikethrough (SGR 9) | Negation | Deleted items, deprecated features |
Hierarchy recipe: 80% of content in fg.default. Headers in bold + fg.emphasis. Metadata in dim + fg.muted. Status in their semantic colors. Accents for interactive elements only.
Background Layering
Create depth without borders by layering background lightness:
bg.base (darkest) → bg.surface → bg.overlay (lightest)
Each step ~5-8% lighter in dark themes. The eye perceives depth from the contrast gradient. This reduces the need for box-drawing borders while maintaining clear visual zones.
Theme Architecture
Follow the Base16 pattern: define 16 named color slots, map them semantically:
- 8 monotones (base00-base07): background/foreground gradient
- 8 accents (base08-base0F): syntax/semantic colors
Ship a dark theme by default. Detect light/dark terminal via OSC escape query or terminal-light crate. Provide at least one light variant. Respect NO_COLOR.
Accessibility Requirements
- WCAG AA contrast: 4.5:1 ratio for body text, 3:1 for large text/UI elements
- Never use color alone: Pair with symbols (checkmark, X, triangle), text labels, position, or typography
- Color blindness safe pairs: blue+orange, blue+yellow, black+white. Avoid relying on red vs green.
- Test: monochrome mode, color blindness simulator, 3+ terminal emulators, light and dark themes
5. Data Visualization
Character-Resolution Building Blocks
| Element | Characters | Resolution | Use For |
|---|---|---|---|
| Full blocks | █▉▊▋▌▍▎▏ |
8 steps/cell | Progress bars, bar charts |
| Shade blocks | ░▒▓█ |
4 densities | Heatmaps, density plots |
| Braille | ⠁⠂⠃...⣿ (U+2800-U+28FF) |
2x4 dots/cell | High-res line graphs, scatter plots |
| Sparkline | ▁▂▃▄▅▆▇█ |
8 heights | Inline mini-charts |
Common Widgets
| Widget | Pattern | Tips |
|---|---|---|
| Progress bar | [████████░░░░] 67% |
Show percentage + ETA. Color gradient green→yellow→red by urgency. |
| Sparkline | ▁▂▃▅▇█▇▅▃▂ |
Perfect for inline time-series in headers/status bars. |
| Gauge | CPU [██████████░░] 83% |
Label + bar + value. Color by threshold. |
| Table | Sortable columns, zebra stripes | Align numbers right, text left. Truncate with …. |
| Tree | ├── , └── , │ guides |
Indent 2-4 chars per level. Expand/collapse with Enter. |
| Diff | Green + lines, red - lines |
Word-level highlighting within changed lines elevates quality. |
| Log | Colored level, timestamp, message | TRACE=dim, DEBUG=cyan, INFO=default, WARN=yellow, ERROR=red, FATAL=red+bold. |
Spinner Selection
| Context | Spinner | Interval |
|---|---|---|
| Default / modern | Braille dots ⠋⠙⠹⠸⠼⠴⠦⠧⠇⠏ |
80ms |
| Minimal | Line -|/ |
130ms |
| Heavy processing | Blocks ▖▘▝▗ |
100ms |
| Fun / branded | Custom frames | 70-100ms |
Use spinners for indeterminate operations. Progress bars for determinate. Show spinners only after 200ms delay to avoid flash on fast operations.
6. Animation & Motion
Flicker-Free Rendering Stack
Three layers, all required for smooth TU
How to use tui-design on Cursor
AI-first code editor with Composer
Prerequisites
Before installing skills in Cursor, ensure your development environment meets these requirements:
- ›Cursor installed and configured on your development machine
- ›Node.js version 16.0+ with npm package manager (verify with
node --version) - ›Active project directory or workspace where you want to add tui-design
Execute installation command
Execute the skills CLI command in your project's root directory to begin installation:
The skills CLI fetches tui-design from GitHub repository hyperb1iss/hyperskills and configures it for Cursor.
Select Cursor when prompted
The CLI will show a list of available agents. Use arrow keys to navigate and space to select Cursor:
Verify installation
Confirm successful installation by checking the skill directory location:
Reload or restart Cursor to activate tui-design. Access the skill through slash commands (e.g., /tui-design) or your agent's skill management interface.
Security & Verification Notice
We perform automated surface-level scans (Gen AI Scanner, Socket, Snyk) during installation. These checks detect common vulnerabilities but do not guarantee complete security. Always review skill source code and verify the publisher's reputation before production use.
Skills execute code in your development environment. Always verify the publisher's identity, review recent commits, and test in isolated environments before production deployment.
List & Monetize Your Skill
Submit your Claude Code skill and start earning
Use Cases▌
Task Automation & Efficiency
Automate repetitive workflows and reduce manual effort
Example
Generate reports, summarize documents, draft communications
Save 3-5 hours per week on routine tasks
Knowledge Enhancement
Learn new skills, understand complex topics, get expert guidance
Example
Explain concepts, provide examples, suggest learning resources
Accelerate learning and skill development by 2x
Quality Improvement
Enhance output quality through reviews, suggestions, and refinements
Example
Review drafts, suggest improvements, catch errors
Improve work quality by 30-40% with less effort
Implementation Guide▌
Prerequisites
- ›Claude Desktop or compatible AI client with skill support
- ›Clear understanding of task or problem to solve
- ›Willingness to iterate and refine outputs
Time Estimate
15-45 minutes depending on use case complexity
Installation Steps
- 1.Install skill using provided installation command
- 2.Test with simple use case relevant to your work
- 3.Evaluate output quality and relevance
- 4.Iterate on prompts to improve results
- 5.Integrate into regular workflow if valuable
Common Pitfalls
- ⚠Expecting perfect results without iteration
- ⚠Not providing enough context in prompts
- ⚠Using skill for tasks outside its intended scope
- ⚠Accepting outputs without review and validation
Best Practices▌
✓ Do
- +Start with clear, specific prompts
- +Provide relevant context and constraints
- +Review and refine all outputs before using
- +Iterate to improve output quality
- +Document successful prompt patterns
✗ Don't
- −Don't use without understanding skill limitations
- −Don't skip validation of outputs
- −Don't share sensitive information in prompts
- −Don't expect skill to replace human judgment
💡 Pro Tips
- ★Be specific about desired format and style
- ★Ask for multiple options to choose from
- ★Request explanations to understand reasoning
- ★Combine AI efficiency with human expertise
When to Use This▌
✓ Use When
Use when skill capabilities match your task, clear ROI on time saved, and you can validate outputs. Best for repetitive tasks, learning, and quality improvement.
✗ Avoid When
Avoid when task requires deep expertise you can't validate, involves sensitive decisions, or when learning process is more valuable than speed of completion.
Learning Path▌
- 1Familiarize yourself with skill capabilities and limitations
- 2Start with low-risk, non-critical tasks
- 3Progress to more complex and valuable use cases
- 4Build expertise through regular use and experimentation
Discussion
Product Hunt–style comments (not star reviews)- No comments yet — start the thread.
Ratings
4.7★★★★★25 reviews- ★★★★★Yusuf Srinivasan· Dec 24, 2024
I recommend tui-design for anyone iterating fast on agent tooling; clear intent and a small, reviewable surface area.
- ★★★★★Dev Khan· Dec 12, 2024
Solid pick for teams standardizing on skills: tui-design is focused, and the summary matches what you get after install.
- ★★★★★Shikha Mishra· Dec 4, 2024
tui-design has been reliable in day-to-day use. Documentation quality is above average for community skills.
- ★★★★★Yash Thakker· Nov 23, 2024
Solid pick for teams standardizing on skills: tui-design is focused, and the summary matches what you get after install.
- ★★★★★Hassan Kim· Nov 23, 2024
tui-design is among the better-maintained entries we tried; worth keeping pinned for repeat workflows.
- ★★★★★Layla Flores· Nov 15, 2024
Keeps context tight: tui-design is the kind of skill you can hand to a new teammate without a long onboarding doc.
- ★★★★★Evelyn Park· Nov 3, 2024
tui-design has been reliable in day-to-day use. Documentation quality is above average for community skills.
- ★★★★★Evelyn Sanchez· Oct 22, 2024
Useful defaults in tui-design — fewer surprises than typical one-off scripts, and it plays nicely with `npx skills` flows.
- ★★★★★Dhruvi Jain· Oct 14, 2024
We added tui-design from the explainx registry; install was straightforward and the SKILL.md answered most questions upfront.
- ★★★★★Yuki Chen· Oct 14, 2024
tui-design fits our agent workflows well — practical, well scoped, and easy to wire into existing repos.
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