ui-animation▌
mblode/agent-skills · updated Jun 3, 2026
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Design, implement, and review UI animations with accessibility and performance best practices.
- ›Covers CSS transitions, keyframes, Framer Motion, and spring animations with guidance on easing curves, timing (200–300ms standard), and transform-based motion
- ›Enforces prefers-reduced-motion support, touch-device hover handling, and keyboard interaction rules to ensure accessible motion
- ›Provides anti-patterns to avoid: transition: all , layout property animation, permanent will-change , an
UI Animation
Reference files
| File | Read when |
|---|---|
| references/decision-framework.md | Default: animation decisions, easing, and duration |
| references/spring-animations.md | Using spring physics, framer-motion useSpring, configuring spring params |
| references/component-patterns.md | Building buttons, popovers, tooltips, drawers, modals, toasts with animation |
| references/clip-path-techniques.md | Using clip-path for reveals, tabs, hold-to-delete, comparison sliders |
| references/gesture-drag.md | Implementing drag, swipe-to-dismiss, momentum, pointer capture |
| references/performance-deep-dive.md | Debugging jank, CSS vs JS, WAAPI, CSS variables trap, Framer Motion caveats |
| references/review-format.md | Reviewing animation code — Before/After/Why table and issue checklist |
| references/contextual-animations.md | Implementing contextual icon swaps, word-level stagger entrances, or fixed-offset exit animations |
Core rules
- Animate for feedback, orientation, continuity, or deliberate delight.
- Never animate keyboard-initiated actions (shortcuts, arrow navigation, tab/focus).
- Prefer CSS transitions for interruptible UI; use keyframes only for predetermined sequences.
- CSS transitions > WAAPI > CSS keyframes > JS (requestAnimationFrame).
- Make animations interruptible and input-driven.
- Asymmetric timing: enter can be slightly slower; exit should be fast.
- Use
@starting-stylefor DOM entry animations; fall back todata-mounted. - A small
filter: blur(2px)can hide rough crossfades.
Motion design principles
- Continuity over teleportation. Elements visible in both states transition in place. Never duplicate a persistent element or hard-cut between views that share components.
- Directional motion matches position. Tab and carousel transitions animate in the direction matching spatial layout (left-to-right for forward, right-to-left for back).
- Emerge from the trigger. Overlays, trays, and panels animate outward from the element that opened them. Generic centre-screen entrances break spatial orientation.
- Consistent polish everywhere. Under-animated areas make the entire product feel unpolished. Motion quality must be uniform across all surfaces.
- Delight scales inversely with frequency. Rarer interactions have more room for personality and surprise. High-frequency actions must be invisible.
- Motion enhances perceived speed. Smooth transitions between states feel faster than hard cuts, even at identical load times.
What to animate
- Movement:
transformandopacityonly. - State feedback:
color,background-color, andopacityare acceptable. - Never animate layout properties (
width,height,top,left); never usetransition: all. - Avoid
filteranimation for core interactions; keep blur <= 20px if unavoidable. - SVG: apply transforms on a
<g>wrapper withtransform-box: fill-box; transform-origin: center. - Disable transitions during theme switches (
[data-theme-switching] * { transition: none !important }).
Easing defaults
| Element | Duration | Easing |
|---|---|---|
| Button press feedback | 100–160ms | cubic-bezier(0.22, 1, 0.36, 1) |
| Tooltips, small popovers | 125–200ms | ease-out or enter curve |
| Dropdowns, selects | 150–250ms | cubic-bezier(0.22, 1, 0.36, 1) |
| Modals, drawers | 200–350ms | cubic-bezier(0.22, 1, 0.36, 1) |
| Move/slide on screen | 200–300ms | cubic-bezier(0.25, 1, 0.5, 1) |
| Simple hover (colour/opacity) | 200ms | ease |
| Illustrative/marketing | Up to 1000ms | Spring or custom |
Named curves
- Enter:
cubic-bezier(0.22, 1, 0.36, 1)— entrances and transform-based hover - Move:
cubic-bezier(0.25, 1, 0.5, 1)— slides, drawers, panels - Drawer (iOS-like):
cubic-bezier(0.32, 0.72, 0, 1)
Avoid ease-in for UI. Prefer custom curves from easing.dev.
Spatial and sequencing
- Set
transform-originat the trigger point for popovers; keepcenterfor modals. - For dialogs/menus, start around
scale(0.85–0.9). Neverscale(0). - Stagger reveals at 30–50ms per item; total stagger under 300ms.
Accessibility
- Gate hover animations behind
@media (hover: hover) and (pointer: fine)to avoid false positives on touch. - During direct manipulation, keep the element locked to the pointer. Add easing only after release.
Performance
- Only animate
transformandopacity— these skip layout and paint. - Pause looping animations off-screen with
IntersectionObserver. - Toggle
will-changeonly during heavy motion and only fortransform/opacity— remove after. - Do not animate drag gestures using CSS variables (triggers recalc on all children).
- Motion
x/yvalues are the normal choice for axis-based movement and drag. Use fulltransformstrings when you need one transform owner for combined transforms or interop. - See references/performance-deep-dive.md for WAAPI, compositing layers, and CSS vs JS comparison.
Anti-patterns
transition: all— triggers layout recalc and animates unintended properties.- Animating layout properties (
width,height,top,left) for interactive feedback. - Using
ease-infor UI entrances — feels sluggish. - Animating from
scale(0)— nothing in the real world appears from nothing. Usescale(0.85–0.95). - Animating on mount without user trigger — unexpected motion is disorienting.
- Permanent
will-change— toggle it only during heavy motion. - CSS variables for drag gesture animation — repaints every frame.
- Symmetric enter/exit timing — exit should be faster (user expects instant response).
- Hard stops on drag boundaries — use friction/damping instead.
- Mixing Motion
x/yprops with a handwrittentransformstring on the same element. - Keyframes on rapidly-triggered elements — use CSS transitions for interruptibility.
- Static cuts between related views — if views share elements, hard cuts lose spatial context. Transition shared elements in place.
- Duplicating persistent elements across states — animate the same element from its current position to its next, rather than hiding one and showing another.
- Generic centre-screen entrance for contextual content — overlays and trays should emerge from their trigger, not fade in from nowhere.
Workflow
Copy and track this checklist:
Animation progress:
- [ ] Step 1: Decide whether the interaction should animate
- [ ] Step 2: Choose purpose, easing, and duration
- [ ] Step 3: Pick the implementation style
- [ ] Step 4: Load the relevant component or technique reference
- [ ] Step 5: Validate timing, interruption, and device behavior
- Answer the four questions from references/decision-framework.md: should it animate? What purpose? What easing? What speed?
- Pick duration from the easing defaults table above.
- Choose implementation: CSS transition > WAAPI > spring > keyframe > JS.
- Load the relevant reference for your component type or technique.
- When reviewing, use the Before/After/Why table format from references/review-format.md.
Validation
- Verify no layout property animations (
width,height,top,left). - Check that looping animations pause off-screen.
- Confirm
will-changeis toggled only during animation, not permanently set. - Retoggle components quickly to confirm transitions retarget cleanly instead of restarting from zero.
- Slow animations to 0.1x in DevTools to catch timing issues invisible at full speed.
- Record and play back frame-by-frame for coordinated property timing.
- Test touch interactions on real devices (not just simulators).
How to use ui-animation on Cursor
AI-first code editor with Composer
Prerequisites
Before installing skills in Cursor, ensure your development environment meets these requirements:
- ›Cursor installed and configured on your development machine
- ›Node.js version 16.0+ with npm package manager (verify with
node --version) - ›Active project directory or workspace where you want to add ui-animation
Execute installation command
Execute the skills CLI command in your project's root directory to begin installation:
The skills CLI fetches ui-animation from GitHub repository mblode/agent-skills and configures it for Cursor.
Select Cursor when prompted
The CLI will show a list of available agents. Use arrow keys to navigate and space to select Cursor:
Verify installation
Confirm successful installation by checking the skill directory location:
Reload or restart Cursor to activate ui-animation. Access the skill through slash commands (e.g., /ui-animation) or your agent's skill management interface.
Security & Verification Notice
We perform automated surface-level scans (Gen AI Scanner, Socket, Snyk) during installation. These checks detect common vulnerabilities but do not guarantee complete security. Always review skill source code and verify the publisher's reputation before production use.
Skills execute code in your development environment. Always verify the publisher's identity, review recent commits, and test in isolated environments before production deployment.
List & Monetize Your Skill
Submit your Claude Code skill and start earning
Use Cases▌
Task Automation & Efficiency
Automate repetitive workflows and reduce manual effort
Example
Generate reports, summarize documents, draft communications
Save 3-5 hours per week on routine tasks
Knowledge Enhancement
Learn new skills, understand complex topics, get expert guidance
Example
Explain concepts, provide examples, suggest learning resources
Accelerate learning and skill development by 2x
Quality Improvement
Enhance output quality through reviews, suggestions, and refinements
Example
Review drafts, suggest improvements, catch errors
Improve work quality by 30-40% with less effort
Implementation Guide▌
Prerequisites
- ›Claude Desktop or compatible AI client with skill support
- ›Clear understanding of task or problem to solve
- ›Willingness to iterate and refine outputs
Time Estimate
15-45 minutes depending on use case complexity
Installation Steps
- 1.Install skill using provided installation command
- 2.Test with simple use case relevant to your work
- 3.Evaluate output quality and relevance
- 4.Iterate on prompts to improve results
- 5.Integrate into regular workflow if valuable
Common Pitfalls
- ⚠Expecting perfect results without iteration
- ⚠Not providing enough context in prompts
- ⚠Using skill for tasks outside its intended scope
- ⚠Accepting outputs without review and validation
Best Practices▌
✓ Do
- +Start with clear, specific prompts
- +Provide relevant context and constraints
- +Review and refine all outputs before using
- +Iterate to improve output quality
- +Document successful prompt patterns
✗ Don't
- −Don't use without understanding skill limitations
- −Don't skip validation of outputs
- −Don't share sensitive information in prompts
- −Don't expect skill to replace human judgment
💡 Pro Tips
- ★Be specific about desired format and style
- ★Ask for multiple options to choose from
- ★Request explanations to understand reasoning
- ★Combine AI efficiency with human expertise
When to Use This▌
✓ Use When
Use when skill capabilities match your task, clear ROI on time saved, and you can validate outputs. Best for repetitive tasks, learning, and quality improvement.
✗ Avoid When
Avoid when task requires deep expertise you can't validate, involves sensitive decisions, or when learning process is more valuable than speed of completion.
Learning Path▌
- 1Familiarize yourself with skill capabilities and limitations
- 2Start with low-risk, non-critical tasks
- 3Progress to more complex and valuable use cases
- 4Build expertise through regular use and experimentation
Discussion
Product Hunt–style comments (not star reviews)- No comments yet — start the thread.
Ratings
4.5★★★★★42 reviews- ★★★★★Liam Choi· Dec 28, 2024
ui-animation fits our agent workflows well — practical, well scoped, and easy to wire into existing repos.
- ★★★★★Kofi Huang· Dec 20, 2024
Useful defaults in ui-animation — fewer surprises than typical one-off scripts, and it plays nicely with `npx skills` flows.
- ★★★★★Layla Park· Dec 16, 2024
I recommend ui-animation for anyone iterating fast on agent tooling; clear intent and a small, reviewable surface area.
- ★★★★★Ganesh Mohane· Dec 4, 2024
ui-animation is among the better-maintained entries we tried; worth keeping pinned for repeat workflows.
- ★★★★★Liam Thompson· Nov 15, 2024
ui-animation is among the better-maintained entries we tried; worth keeping pinned for repeat workflows.
- ★★★★★Liam Robinson· Nov 11, 2024
We added ui-animation from the explainx registry; install was straightforward and the SKILL.md answered most questions upfront.
- ★★★★★Liam Park· Nov 7, 2024
Keeps context tight: ui-animation is the kind of skill you can hand to a new teammate without a long onboarding doc.
- ★★★★★Olivia Brown· Oct 26, 2024
Registry listing for ui-animation matched our evaluation — installs cleanly and behaves as described in the markdown.
- ★★★★★Liam Jackson· Oct 6, 2024
ui-animation fits our agent workflows well — practical, well scoped, and easy to wire into existing repos.
- ★★★★★Liam White· Oct 2, 2024
Solid pick for teams standardizing on skills: ui-animation is focused, and the summary matches what you get after install.
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