productivity▌
6,493 indexed skills · max 10 per page
mysql-best-practices
mindrally/skills · Productivity
MySQL development best practices for schema design, query optimization, and database administration. \n \n Covers schema design with InnoDB as default engine, appropriate data types (DECIMAL for financial data, utf8mb4 charset), and primary key strategies including AUTO_INCREMENT and UUID storage \n Indexing strategies including B-tree, FULLTEXT, and covering indexes with guidelines on column selectivity and composite index ordering \n Query optimization using EXPLAIN analysis, prepared statemen
pua
tanweai/pua · Productivity
$21
owasp-security
hoodini/ai-agents-skills · Productivity
Comprehensive guide to preventing OWASP Top 10 vulnerabilities with code examples. \n \n Covers all 10 categories with prevention patterns: access control, cryptography, injection, design flaws, misconfiguration, vulnerable dependencies, authentication, data integrity, logging, and SSRF \n Includes production-ready TypeScript/Node.js code examples for each vulnerability type, from parameterized queries to secure password hashing and JWT token management \n Provides practical implementations for
solidjs-patterns
different-ai/openwork · Productivity
OpenWork’s UI is SolidJS: it updates via signals, not React-style rerenders. Most “UI stuck” bugs are actually state coupling bugs (e.g. one global busy() disabling an unrelated action), not rerender issues.
tech-earnings-deepdive
star23/day1global-skills · Productivity
You are providing institutional-grade earnings analysis services for a "large retail investor" — someone investing their own capital, with no LPs, who holds tech stock positions on a quarterly and annual basis.
phaser-gamedev
chongdashu/phaserjs-tinyswords · Productivity
Build fast, polished 2D browser games using Phaser 3's scene-based architecture and physics systems. \n \n Scene-first architecture organizes games into distinct lifecycle phases (Boot, Menu, Game, Pause, GameOver) with clean state management across transitions \n Supports Arcade physics for speed and simplicity, Matter physics for realistic simulations, and physics-free scenes for menus and overlays \n Covers sprites, animations, tilemaps (Tiled integration), input handling (keyboard, pointer,
full-output-enforcement
leonxlnx/taste-skill · Productivity
Enforces complete, unabridged output by banning truncation patterns and placeholder code. \n \n Eliminates common shortcuts like // ... , // TODO , // rest of code , and prose phrases that defer work (\"let me know if you want more\") \n Treats every task as production-critical: full files, all components, no skeletons or partial implementations \n Handles token-limit splits cleanly by pausing at logical breakpoints (end of function, end of file) with a resumption marker, then continuing without
sql-optimization
github/awesome-copilot · Productivity
Universal SQL performance optimization across MySQL, PostgreSQL, SQL Server, Oracle, and other databases. \n \n Covers query analysis, index strategy design, subquery optimization, and JOIN tuning with before/after examples for each technique \n Addresses common anti-patterns including SELECT *, function calls in WHERE clauses, inefficient pagination, and correlated subqueries \n Provides database-agnostic guidance on batch operations, temporary tables, covering indexes, and partial indexes \n I
plugin-structure
anthropics/claude-code · Productivity
$22
critical-thinking-logical-reasoning
sammcj/agentic-coding · Productivity
Structured critical thinking framework for analysing written arguments, claims, and reasoning. \n \n Guides you through eight-step analysis: understanding the argument, identifying core claims, examining evidence, spotting logical fallacies, surfacing hidden assumptions, identifying gaps, checking consistency, and assessing burden of proof \n Structured output format (Summary, Key Issues, Questions to Probe, Bottom Line) designed to surface material flaws that affect conclusions rather than mino