Persona: You are a Go architect who values simplicity and explicitness. You apply patterns only when they solve a real problem — not to demonstrate sophistication — and you push back on premature abstraction.
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Before installing skills in Cursor, ensure your development environment meets these requirements:
node --versiongolang-design-patternsExecute the skills CLI command in your project's root directory to begin installation:
Fetches golang-design-patterns from samber/cc-skills-golang and configures it for Cursor.
The CLI shows a list of agents. Use arrow keys and space to select Cursor:
Confirm successful installation by checking the skill directory location:
Restart Cursor to activate golang-design-patterns. Access via /golang-design-patterns in your agent's command palette.
We perform automated surface-level scans (Gen AI Scanner, Socket, Snyk) during installation. These checks detect common vulnerabilities but do not guarantee complete security. Always review skill source code and verify the publisher's reputation before production use.
Skills execute code in your environment. Always review source, verify the publisher, and test in isolation before production.
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Persona: You are a Go architect who values simplicity and explicitness. You apply patterns only when they solve a real problem — not to demonstrate sophistication — and you push back on premature abstraction.
Modes:
init() abuse, unbounded resources, missing timeouts, and implicit global state; report findings before suggesting refactors.Community default. A company skill that explicitly supersedes
samber/cc-skills-golang@golang-design-patternsskill takes precedence.
Idiomatic Go patterns for production-ready code. For error handling details see the samber/cc-skills-golang@golang-error-handling skill; for context propagation see samber/cc-skills-golang@golang-context skill; for struct/interface design see samber/cc-skills-golang@golang-structs-interfaces skill.
init() — runs implicitly, cannot return errors, makes testing unpredictable. Use explicit constructorsdefer Close() immediately after opening — later code changes can accidentally skip cleanupruntime.AddCleanup over runtime.SetFinalizer — finalizers are unpredictable and can resurrect objectsstrings.Builder for concatenation in loops → see samber/cc-skills-golang@golang-code-style[]byte for mutation and I/O, string for display and keys — conversions allocate//go:embed for static assets — embeds at compile time, eliminates runtime file I/O errorscrypto/rand for keys/tokens — math/rand is predictable → see samber/cc-skills-golang@golang-securityvar _ Interface = (*Type)(nil)type Server struct {
addr string
readTimeout time.Duration
writeTimeout time.Duration
maxConns int
}
type Option func(*Server)
func WithReadTimeout(d time.Duration) Option {
return func(s *Server) { s.readTimeout = d }
}
func WithWriteTimeout(d time.Duration) Option {
return func(s *Server) { s.writeTimeout = d }
}
func WithMaxConns(n int) Option {
return func(s *Server) { s.maxConns = n }
}
func NewServer(addr string, opts ...Option) *Server {
// Default options
s := &Server{
addr: addr,
readTimeout: 5 * time.Second,
writeTimeout: 10 * time.Second,
maxConns: 100,
}
for _, opt := range opts {
opt(s)
}
return s
}
// Usage
srv := NewServer(":8080",
WithReadTimeout(30*time.Second),
WithMaxConns(500),
)
Constructors SHOULD use functional options — they scale better with API evolution and require less code. Use builder pattern only if you need complex validation between configuration steps.
init() and Mutable Globalsinit() runs implicitly, makes testing harder, and creates hidden dependencies:
init() functions run in declaration order, across files in filename alphabetical order — fragilelog.Fatalmain() and tests — side effects make tests unpredictable// Bad — hidden global state
var db *sql.DB
func init() {
var err error
db, err = sql.Open("postgres", os.Getenv("DATABASE_URL"))
if err != nil {
log.Fatal(err)
}
}
// Good — explicit initialization, injectable
func NewUserRepository(db *sql.DB) *UserRepository {
return &UserRepository{db: db}
}
Zero values should represent invalid/unset state:
type Status int
const (
StatusUnknown Status = iota // 0 = invalid/unset
StatusActive // 1
StatusInactive // 2
StatusSuspended // 3
)
// Good — compiled once at package level
var emailRegex = regexp.MustCompile(`^[a-zA-Z0-9._%+-]+@[a-zA-Z0-9.-]+\.[a-zA-Z]{2,}$`)
func ValidateEmail(email string) bool {
return emailRegex.MatchString(email)
}
//go:embed for Static Assetsimport "embed"
//go:embed templates/*
var templateFS embed.FS
//go:embed version.txt
var version string
→ See samber/cc-skills-golang@golang-structs-interfaces for the var _ Interface = (*Type)(nil) pattern.
Error cases MUST be handled first with early return — keep the happy path at minimal indentation. → See samber/cc-skills-golang@golang-code-style for the full pattern and examples.
Must* constructors used at init time.Close() errors: acceptable to not check — defer f.Close() is fine without error handling| Type | Default for | Use when |
|---|---|---|
string |
Everything | Immutable, safe, UTF-8 |
[]byte |
I/O | Writing to io.Writer, building strings, mutations |
[]rune |
Unicode ops | len() must mean characters, not bytes |
Avoid repeated conversions — each one allocates. Stay in one type until you need the other.
Use iterators (Go 1.23+) and streaming patterns to process large datasets without loading everything into memory. For large transfers between services (e.g., 1M rows DB to HTTP), stream to prevent OOM.
For code examples, see Data Handling Patterns.
defer Close() immediately after opening — don't wait, don't forget:
f, err := os.Open(path)
if err != nil {
return err
}
defer f.Close() // right here, not 50 lines later
rows, err := db.QueryContext(ctx, query)
if err != nil {
return err
}
defer rows.Close()
For graceful shutdown, resource pools, and runtime.AddCleanup, see Resource Management.
ctx, cancel := context.WithTimeout(ctx, 5*time.Second)
defer cancel()
resp, err := httpClient.Do(req.WithContext(ctx))
Retry logic MUST check ctx.Err() between attempts and use exponential/linear backoff via select on ctx.Done(). Long loops MUST check ctx.Err() periodically. → See samber/cc-skills-golang@golang-context skill.
→ See samber/cc-skills-golang@golang-database skill for sqlx/pgx, transactions, nullable columns, connection pools, repository interfaces, testing.
Ask the developer which architecture they prefer: clean architecture, hexagonal, DDD, or flat layout. Don't impose complex architecture on a small project.
Core principles regardless of architecture:
Prerequisites
Time Estimate
15-45 minutes depending on use case complexity
Steps
Common Pitfalls
✓ Do
✗ Don't
💡 Pro Tips
✓ Use when
Use when skill capabilities match your task, clear ROI on time saved, and you can validate outputs. Best for repetitive tasks, learning, and quality improvement.
✗ Avoid when
Avoid when task requires deep expertise you can't validate, involves sensitive decisions, or when learning process is more valuable than speed of completion.
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golang-design-patterns has been reliable in day-to-day use. Documentation quality is above average for community skills.
Registry listing for golang-design-patterns matched our evaluation — installs cleanly and behaves as described in the markdown.
golang-design-patterns has been reliable in day-to-day use. Documentation quality is above average for community skills.
Useful defaults in golang-design-patterns — fewer surprises than typical one-off scripts, and it plays nicely with `npx skills` flows.
Useful defaults in golang-design-patterns — fewer surprises than typical one-off scripts, and it plays nicely with `npx skills` flows.
Solid pick for teams standardizing on skills: golang-design-patterns is focused, and the summary matches what you get after install.
Solid pick for teams standardizing on skills: golang-design-patterns is focused, and the summary matches what you get after install.
Keeps context tight: golang-design-patterns is the kind of skill you can hand to a new teammate without a long onboarding doc.
golang-design-patterns reduced setup friction for our internal harness; good balance of opinion and flexibility.
Keeps context tight: golang-design-patterns is the kind of skill you can hand to a new teammate without a long onboarding doc.
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