shareplay-activities

dpearson2699/swift-ios-skills · updated Apr 8, 2026

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$npx skills add https://github.com/dpearson2699/swift-ios-skills --skill shareplay-activities
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summary

Build shared real-time experiences using the GroupActivities framework. SharePlay

  • connects people over FaceTime or iMessage, synchronizing media playback, app state,
  • or custom data. Targets Swift 6.3 / iOS 26+.
skill.md

GroupActivities / SharePlay

Build shared real-time experiences using the GroupActivities framework. SharePlay connects people over FaceTime or iMessage, synchronizing media playback, app state, or custom data. Targets Swift 6.3 / iOS 26+.

Contents

Setup

Entitlements

Add the Group Activities entitlement to your app:

<key>com.apple.developer.group-session</key>
<true/>

Info.plist

For apps that start SharePlay without a FaceTime call (iOS 17+), add:

<key>NSSupportsGroupActivities</key>
<true/>

Checking Eligibility

import GroupActivities

let observer = GroupStateObserver()

// Check if a FaceTime call or iMessage group is active
if observer.isEligibleForGroupSession {
    showSharePlayButton()
}

Observe changes reactively:

for await isEligible in observer.$isEligibleForGroupSession.values {
    showSharePlayButton(isEligible)
}

Defining a GroupActivity

Conform to GroupActivity and provide metadata:

import GroupActivities
import CoreTransferable

struct WatchTogetherActivity: GroupActivity {
    let movieID: String
    let movieTitle: String

    var metadata: GroupActivityMetadata {
        var meta = GroupActivityMetadata()
        meta.title = movieTitle
        meta.type = .watchTogether
        meta.fallbackURL = URL(string: "https://example.com/movie/\(movieID)")
        return meta
    }
}

Activity Types

Type Use Case
.generic Default for custom activities
.watchTogether Video playback
.listenTogether Audio playback
.createTogether Collaborative creation (drawing, editing)
.workoutTogether Shared fitness sessions

The activity struct must conform to Codable so the system can transfer it between devices.

Session Lifecycle

Listening for Sessions

Set up a long-lived task to receive sessions when another participant starts the activity:

@Observable
@MainActor
final class SharePlayManager {
    private var session: GroupSession<WatchTogetherActivity>?
    private var messenger: GroupSessionMessenger?
    private var tasks = TaskGroup()

    func observeSessions() {
        Task {
            for await session in WatchTogetherActivity.sessions() {
                self.configureSession(session)
            }
        }
    }

    private func configureSession(
        _ session: GroupSession<WatchTogetherActivity>
    ) {
        self.session = session
        self.messenger = GroupSessionMessenger(session: session)

        // Observe session state changes
        Task {
            for await state in session.$state.values {
                handleState(state)
            }
        }

        // Observe participant changes
        Task {
            for await participants in session.$activeParticipants.values {
                handleParticipants(participants)
            }
        }

        // Join the session
        session.join()
    }
}

Session States

State Description
.waiting Session exists but local participant has not joined
.joined Local participant is actively in the session
.invalidated(reason:) Session ended (check reason for details)

Handling State Changes

private func handleState(_ state: GroupSession<WatchTogetherActivity>.State) {
    switch state {
    case .waiting:
        print("Waiting to join")
    case .joined:
        print("Joined session")
        loadActivity(session?.activity)
    case .invalidated(let reason):
        print("Session ended: \(reason)")
        cleanUp()
    @unknown default:
        break
    }
}

private func handleParticipants(_ participants: Set<Participant>) {
    print("Active participants: \(participants.count)")
}

Leaving and Ending

// Leave the session (other participants continue)
session?.leave()

// End the session for all participants
session?.end()

Sending and Receiving Messages

Use GroupSessionMessenger to sync app state between participants.

Defining Messages

Messages must be Codable:

struct SyncMessage: Codable {
    let action: String
    let timestamp: Date
    let data: [String: String]
}

Sending

func sendSync(_ message: SyncMessage) async throws {
    guard let messenger else { return }

    try await messenger.send(message, to: .all)
}

// Send to specific participants
try await messenger.send(message, to: .only(participant))

Receiving

func observeMessages() 
how to use shareplay-activities

How to use shareplay-activities on Cursor

AI-first code editor with Composer

1

Prerequisites

Before installing skills in Cursor, ensure your development environment meets these requirements:

  • Cursor installed and configured on your development machine
  • Node.js version 16.0+ with npm package manager (verify with node --version)
  • Active project directory or workspace where you want to add shareplay-activities
2

Execute installation command

Execute the skills CLI command in your project's root directory to begin installation:

$npx skills add https://github.com/dpearson2699/swift-ios-skills --skill shareplay-activities

The skills CLI fetches shareplay-activities from GitHub repository dpearson2699/swift-ios-skills and configures it for Cursor.

3

Select Cursor when prompted

The CLI will show a list of available agents. Use arrow keys to navigate and space to select Cursor:

◆ Which agents do you want to install to?
│ ── Universal (.agents/skills) ── always included ────
│ • Amp
│ • Antigravity
│ • Cline
│ • Codex
│ ●Cursor(selected)
│ • Cursor
│ • Windsurf
4

Verify installation

Confirm successful installation by checking the skill directory location:

.cursor/skills/shareplay-activities

Reload or restart Cursor to activate shareplay-activities. Access the skill through slash commands (e.g., /shareplay-activities) or your agent's skill management interface.

Security & Verification Notice

We perform automated surface-level scans (Gen AI Scanner, Socket, Snyk) during installation. These checks detect common vulnerabilities but do not guarantee complete security. Always review skill source code and verify the publisher's reputation before production use.

Skills execute code in your development environment. Always verify the publisher's identity, review recent commits, and test in isolated environments before production deployment.

List & Monetize Your Skill

Submit your Claude Code skill and start earning

GET_STARTED →

Use Cases

User Story & Requirements Generation

Create detailed user stories, acceptance criteria, and feature specs

Example

Generate user stories for 'password reset feature' with acceptance criteria, edge cases, and test scenarios

Reduce spec writing time by 50%, ensure comprehensive coverage

Competitive Analysis

Research competitors, compare features, identify gaps

Example

Analyze 5 competitor products, create feature comparison matrix, suggest differentiation opportunities

Complete competitive research in 2 hours instead of 2 days

Roadmap Prioritization

Evaluate features using frameworks (RICE, ICE, Kano) and create prioritized backlogs

Example

Score 20 feature ideas using RICE framework, generate prioritized roadmap with rationale

Make data-driven prioritization decisions faster

Stakeholder Communication

Draft PRDs, status updates, and stakeholder presentations

Example

Create executive summary of Q3 roadmap, monthly progress report, feature launch announcement

Save 3-5 hours/week on communication overhead

Implementation Guide

Prerequisites

  • Claude Desktop or compatible AI client
  • Access to product documentation and roadmap tools (Jira, Notion, etc.)
  • Understanding of product management frameworks (RICE, Jobs-to-be-Done, etc.)
  • Stakeholder contact information and communication channels

Time Estimate

30-60 minutes to see productivity improvements

Installation Steps

  1. 1.Install product management skill
  2. 2.Start with user story generation for known feature
  3. 3.Progress to competitive analysis: research 2-3 competitors
  4. 4.Use for roadmap prioritization: apply RICE/ICE scoring
  5. 5.Draft stakeholder communications and refine based on feedback
  6. 6.Build template library for recurring PM tasks
  7. 7.Share effective prompts with product team

Common Pitfalls

  • Not validating competitive research—verify facts before sharing
  • Accepting user stories without involving engineering team
  • Over-relying on frameworks without qualitative judgment
  • Not customizing outputs to company culture and communication style
  • Skipping stakeholder validation of generated requirements

Best Practices

✓ Do

  • +Validate research and competitive analysis with real data
  • +Collaborate with engineering when generating technical requirements
  • +Customize frameworks and templates to your company context
  • +Use skill for first drafts, refine with stakeholder input
  • +Document successful prompt patterns for PM tasks
  • +Combine AI efficiency with human judgment and intuition

✗ Don't

  • Don't publish competitive analysis without fact-checking
  • Don't finalize user stories without engineering review
  • Don't make prioritization decisions solely on AI scoring
  • Don't skip customer validation of generated requirements
  • Don't ignore company-specific context and culture

💡 Pro Tips

  • Provide context: company goals, constraints, customer feedback
  • Ask for alternatives: 'Show 3 ways to prioritize this roadmap'
  • Request stakeholder-specific formatting: 'Executive summary vs. engineering spec'
  • Use skill for 70% generation + 30% customization to company needs

When to Use This

✓ Use When

Use for user story writing, competitive research, roadmap prioritization, stakeholder communication, and PRD drafting. Best for reducing repetitive documentation and research work.

✗ Avoid When

Avoid for strategic product vision (requires deep customer empathy), pricing decisions (needs market and financial expertise), or when face-to-face customer discovery is more valuable than speed.

Learning Path

  1. 1Basic: user stories, feature specs, status updates
  2. 2Intermediate: competitive analysis, prioritization frameworks, PRDs
  3. 3Advanced: product strategy, go-to-market planning, OKR setting
  4. 4Expert: product vision, market positioning, business model innovation

Discussion

Product Hunt–style comments (not star reviews)
  • No comments yet — start the thread.
general reviews

Ratings

4.775 reviews
  • Lucas Bansal· Dec 24, 2024

    shareplay-activities is among the better-maintained entries we tried; worth keeping pinned for repeat workflows.

  • Sofia Sethi· Dec 16, 2024

    We added shareplay-activities from the explainx registry; install was straightforward and the SKILL.md answered most questions upfront.

  • Zaid Lopez· Dec 16, 2024

    Useful defaults in shareplay-activities — fewer surprises than typical one-off scripts, and it plays nicely with `npx skills` flows.

  • Lucas Agarwal· Dec 12, 2024

    shareplay-activities has been reliable in day-to-day use. Documentation quality is above average for community skills.

  • Jin Brown· Dec 8, 2024

    I recommend shareplay-activities for anyone iterating fast on agent tooling; clear intent and a small, reviewable surface area.

  • Kabir White· Nov 27, 2024

    shareplay-activities reduced setup friction for our internal harness; good balance of opinion and flexibility.

  • Chaitanya Patil· Nov 15, 2024

    We added shareplay-activities from the explainx registry; install was straightforward and the SKILL.md answered most questions upfront.

  • James Brown· Nov 15, 2024

    Solid pick for teams standardizing on skills: shareplay-activities is focused, and the summary matches what you get after install.

  • Fatima Ramirez· Nov 7, 2024

    Registry listing for shareplay-activities matched our evaluation — installs cleanly and behaves as described in the markdown.

  • Aditi Farah· Nov 3, 2024

    Keeps context tight: shareplay-activities is the kind of skill you can hand to a new teammate without a long onboarding doc.

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