Read device sensor data -- accelerometer, gyroscope, magnetometer, pedometer, and
Works with
activity recognition -- on iOS and watchOS. CoreMotion fuses raw sensor inputs into
processed device-motion data and provides pedometer/activity APIs for fitness and
navigation use cases. Targets Swift 6.3 / iOS 26+.
AI-first code editor with Composer
Before installing skills in Cursor, ensure your development environment meets these requirements:
node --versioncore-motionExecute the skills CLI command in your project's root directory to begin installation:
Fetches core-motion from dpearson2699/swift-ios-skills and configures it for Cursor.
The CLI shows a list of agents. Use arrow keys and space to select Cursor:
Confirm successful installation by checking the skill directory location:
Restart Cursor to activate core-motion. Access via /core-motion in your agent's command palette.
We perform automated surface-level scans (Gen AI Scanner, Socket, Snyk) during installation. These checks detect common vulnerabilities but do not guarantee complete security. Always review skill source code and verify the publisher's reputation before production use.
Skills execute code in your environment. Always review source, verify the publisher, and test in isolation before production.
Submit your Claude Code skill and start earning
Create detailed user stories, acceptance criteria, and feature specs
Example
Generate user stories for 'password reset feature' with acceptance criteria, edge cases, and test scenarios
Reduce spec writing time by 50%, ensure comprehensive coverage
Research competitors, compare features, identify gaps
Example
Analyze 5 competitor products, create feature comparison matrix, suggest differentiation opportunities
Complete competitive research in 2 hours instead of 2 days
Evaluate features using frameworks (RICE, ICE, Kano) and create prioritized backlogs
Example
Score 20 feature ideas using RICE framework, generate prioritized roadmap with rationale
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Read device sensor data -- accelerometer, gyroscope, magnetometer, pedometer, and activity recognition -- on iOS and watchOS. CoreMotion fuses raw sensor inputs into processed device-motion data and provides pedometer/activity APIs for fitness and navigation use cases. Targets Swift 6.3 / iOS 26+.
Add NSMotionUsageDescription to Info.plist with a user-facing string explaining
why your app needs motion data. Without this key, the app crashes on first access.
<key>NSMotionUsageDescription</key>
<string>This app uses motion data to track your activity.</string>
CoreMotion uses CMAuthorizationStatus for pedometer and activity APIs. Sensor
APIs (accelerometer, gyro) do not require explicit authorization but do require
the usage description key.
import CoreMotion
let status = CMMotionActivityManager.authorizationStatus()
switch status {
case .notDetermined:
// Will prompt on first use
break
case .authorized:
break
case .restricted, .denied:
// Direct user to Settings
break
@unknown default:
break
}
Create exactly one CMMotionManager per app. Multiple instances degrade
sensor update rates.
import CoreMotion
let motionManager = CMMotionManager()
guard motionManager.isAccelerometerAvailable else { return }
motionManager.accelerometerUpdateInterval = 1.0 / 60.0 // 60 Hz
motionManager.startAccelerometerUpdates(to: .main) { data, error in
guard let acceleration = data?.acceleration else { return }
print("x: \(acceleration.x), y: \(acceleration.y), z: \(acceleration.z)")
}
// When done:
motionManager.stopAccelerometerUpdates()
guard motionManager.isGyroAvailable else { return }
motionManager.gyroUpdateInterval = 1.0 / 60.0
motionManager.startGyroUpdates(to: .main) { data, error in
guard let rotationRate = data?.rotationRate else { return }
print("x: \(rotationRate.x), y: \(rotationRate.y), z: \(rotationRate.z)")
}
motionManager.stopGyroUpdates()
For games, start updates without a handler and poll the latest sample each frame:
motionManager.startAccelerometerUpdates()
// In your game loop / display link:
if let data = motionManager.accelerometerData {
let tilt = data.acceleration.x
// Move player based on tilt
}
Device motion fuses accelerometer, gyroscope, and magnetometer into a single
CMDeviceMotion object with attitude, user acceleration (gravity removed),
rotation rate, and calibrated magnetic field.
guard motionManager.isDeviceMotionAvailable else { return }
motionManager.deviceMotionUpdateInterval = 1.0 / 60.0
motionManager.startDeviceMotionUpdates(
using: .xArbitraryZVertical,
to: .main
) { motion, error in
guard let motion else { return }
let attitude = motion.attitude // roll, pitch, yaw
let userAccel = motion.userAcceleration
let gravity = motion.gravity
let heading = motion.heading // 0-360 degrees (requires magnetometer)
print("Pitch: \(attitude.pitch), Roll: \(attitude.roll)")
}
motionManager.stopDeviceMotionUpdates()
| Frame | Use Case |
|---|---|
.xArbitraryZVertical |
Default. Z is vertical, X arbitrary at start. Most games. |
.xArbitraryCorrectedZVertical |
Same as above, corrected for gyro drift over time. |
.xMagneticNorthZVertical |
X points to magnetic north. Requires magnetometer. |
.xTrueNorthZVertical |
X points to true north. Requires magnetometer + location. |
Check available frames before use:
let available = CMMotionManager.availableAttitudeReferenceFrames()
if available.contains(.xTrueNorthZVertical) {
// Safe to use true north
}
CMPedometer provides step counts, distance, pace, cadence, and floor counts.
let pedometer = CMPedometer()
guard CMPedometer.isStepCountingAvailable() else { return }
// Historical query
pedometer.queryPedometerData(
from: Calendar.current.startOfDay(for: Date()),
to: Date()
) { data, error in
guard let data else { return }
print("Steps today: \(data.numberOfSteps)")
print("Distance: \(data.distance?.doubleValue ?? 0) meters")
print("Floors up: \(data.floorsAscended?.intValue ?? 0)")
}
// Live updates
pedometer.startUpdates(from: Date()) { data, error in
guard let data else { return }
print("Steps: ✓Make data-driven prioritization decisions faster
Stakeholder Communication
Draft PRDs, status updates, and stakeholder presentations
Example
Create executive summary of Q3 roadmap, monthly progress report, feature launch announcement
✓Save 3-5 hours/week on communication overhead
Implementation Guide
Prerequisites
- ›Claude Desktop or compatible AI client
- ›Access to product documentation and roadmap tools (Jira, Notion, etc.)
- ›Understanding of product management frameworks (RICE, Jobs-to-be-Done, etc.)
- ›Stakeholder contact information and communication channels
Time Estimate
30-60 minutes to see productivity improvements
Steps
- 1Install product management skill
- 2Start with user story generation for known feature
- 3Progress to competitive analysis: research 2-3 competitors
- 4Use for roadmap prioritization: apply RICE/ICE scoring
- 5Draft stakeholder communications and refine based on feedback
- 6Build template library for recurring PM tasks
- 7Share effective prompts with product team
Common Pitfalls
- ⚠Not validating competitive research—verify facts before sharing
- ⚠Accepting user stories without involving engineering team
- ⚠Over-relying on frameworks without qualitative judgment
- ⚠Not customizing outputs to company culture and communication style
- ⚠Skipping stakeholder validation of generated requirements
Best Practices
✓ Do
- +Validate research and competitive analysis with real data
- +Collaborate with engineering when generating technical requirements
- +Customize frameworks and templates to your company context
- +Use skill for first drafts, refine with stakeholder input
- +Document successful prompt patterns for PM tasks
- +Combine AI efficiency with human judgment and intuition
✗ Don't
- −Don't publish competitive analysis without fact-checking
- −Don't finalize user stories without engineering review
- −Don't make prioritization decisions solely on AI scoring
- −Don't skip customer validation of generated requirements
- −Don't ignore company-specific context and culture
💡 Pro Tips
- ★Provide context: company goals, constraints, customer feedback
- ★Ask for alternatives: 'Show 3 ways to prioritize this roadmap'
- ★Request stakeholder-specific formatting: 'Executive summary vs. engineering spec'
- ★Use skill for 70% generation + 30% customization to company needs
When to Use This
✓ Use when
Use for user story writing, competitive research, roadmap prioritization, stakeholder communication, and PRD drafting. Best for reducing repetitive documentation and research work.
✗ Avoid when
Avoid for strategic product vision (requires deep customer empathy), pricing decisions (needs market and financial expertise), or when face-to-face customer discovery is more valuable than speed.
Learning Path
- 1Basic: user stories, feature specs, status updates
- 2Intermediate: competitive analysis, prioritization frameworks, PRDs
- 3Advanced: product strategy, go-to-market planning, OKR setting
- 4Expert: product vision, market positioning, business model innovation
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Productivitysame categoryReviews
4.4★★★★★44 reviews- CChaitanya Patil★★★★★Dec 28, 2024
core-motion reduced setup friction for our internal harness; good balance of opinion and flexibility.
- JJames Rahman★★★★★Dec 16, 2024
I recommend core-motion for anyone iterating fast on agent tooling; clear intent and a small, reviewable surface area.
- TTariq Chen★★★★★Dec 8, 2024
core-motion reduced setup friction for our internal harness; good balance of opinion and flexibility.
- ZZara Shah★★★★★Nov 27, 2024
I recommend core-motion for anyone iterating fast on agent tooling; clear intent and a small, reviewable surface area.
- ZZaid Desai★★★★★Nov 27, 2024
Keeps context tight: core-motion is the kind of skill you can hand to a new teammate without a long onboarding doc.
- PPiyush G★★★★★Nov 19, 2024
I recommend core-motion for anyone iterating fast on agent tooling; clear intent and a small, reviewable surface area.
- MMei Taylor★★★★★Nov 7, 2024
core-motion reduced setup friction for our internal harness; good balance of opinion and flexibility.
- EEmma Reddy★★★★★Oct 26, 2024
Registry listing for core-motion matched our evaluation — installs cleanly and behaves as described in the markdown.
- ZZara Nasser★★★★★Oct 18, 2024
Useful defaults in core-motion — fewer surprises than typical one-off scripts, and it plays nicely with `npx skills` flows.
- IIra Garcia★★★★★Oct 18, 2024
core-motion is among the better-maintained entries we tried; worth keeping pinned for repeat workflows.
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