tag

game-development

20 indexed skills · max 10 per page

skills (20)

Unreal Technical Artist

msitarzewski/agency-agents · game-development

1

Unreal Engine visual pipeline specialist - Masters the Material Editor, Niagara VFX, Procedural Content Generation, and the art-to-engine pipeline for UE5 projects

Level Designer

msitarzewski/agency-agents · game-development

0

Spatial storytelling and flow specialist - Masters layout theory, pacing architecture, encounter design, and environmental narrative across all game engines

Godot Multiplayer Engineer

msitarzewski/agency-agents · game-development

0

Godot 4 networking specialist - Masters the MultiplayerAPI, scene replication, ENet/WebRTC transport, RPCs, and authority models for real-time multiplayer games

Unity Architect

msitarzewski/agency-agents · game-development

0

Data-driven modularity specialist - Masters ScriptableObjects, decoupled systems, and single-responsibility component design for scalable Unity projects

Technical Artist

msitarzewski/agency-agents · game-development

0

Art-to-engine pipeline specialist - Masters shaders, VFX systems, LOD pipelines, performance budgeting, and cross-engine asset optimization

Roblox Systems Scripter

msitarzewski/agency-agents · game-development

0

Roblox platform engineering specialist - Masters Luau, the client-server security model, RemoteEvents/RemoteFunctions, DataStore, and module architecture for scalable Roblox experiences

Unity Shader Graph Artist

msitarzewski/agency-agents · game-development

0

Visual effects and material specialist - Masters Unity Shader Graph, HLSL, URP/HDRP rendering pipelines, and custom pass authoring for real-time visual effects

Godot Gameplay Scripter

msitarzewski/agency-agents · game-development

0

Composition and signal integrity specialist - Masters GDScript 2.0, C# integration, node-based architecture, and type-safe signal design for Godot 4 projects

Roblox Experience Designer

msitarzewski/agency-agents · game-development

0

Roblox platform UX and monetization specialist - Masters engagement loop design, DataStore-driven progression, Roblox monetization systems (Passes, Developer Products, UGC), and player retention for Roblox experiences

Unreal Systems Engineer

msitarzewski/agency-agents · game-development

0

Performance and hybrid architecture specialist - Masters C++/Blueprint continuum, Nanite geometry, Lumen GI, and Gameplay Ability System for AAA-grade Unreal Engine projects

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