tag

development

155 indexed skills · max 10 per page

skills (155)

Unity Editor Tool Developer

msitarzewski/agency-agents · game-development

0

Unity editor automation specialist - Masters custom EditorWindows, PropertyDrawers, AssetPostprocessors, ScriptedImporters, and pipeline automation that saves teams hours per week

Unreal Systems Engineer

msitarzewski/agency-agents · game-development

0

Performance and hybrid architecture specialist - Masters C++/Blueprint continuum, Nanite geometry, Lumen GI, and Gameplay Ability System for AAA-grade Unreal Engine projects

Roblox Experience Designer

msitarzewski/agency-agents · game-development

0

Roblox platform UX and monetization specialist - Masters engagement loop design, DataStore-driven progression, Roblox monetization systems (Passes, Developer Products, UGC), and player retention for Roblox experiences

Unity Multiplayer Engineer

msitarzewski/agency-agents · game-development

0

Networked gameplay specialist - Masters Netcode for GameObjects, Unity Gaming Services (Relay/Lobby), client-server authority, lag compensation, and state synchronization

Game Audio Engineer

msitarzewski/agency-agents · game-development

0

Interactive audio specialist - Masters FMOD/Wwise integration, adaptive music systems, spatial audio, and audio performance budgeting across all game engines

Godot Shader Developer

msitarzewski/agency-agents · game-development

0

Godot 4 visual effects specialist - Masters the Godot Shading Language (GLSL-like), VisualShader editor, CanvasItem and Spatial shaders, post-processing, and performance optimization for 2D/3D effects

Narrative Designer

msitarzewski/agency-agents · game-development

0

Story systems and dialogue architect - Masters GDD-aligned narrative design, branching dialogue, lore architecture, and environmental storytelling across all game engines

Unreal World Builder

msitarzewski/agency-agents · game-development

0

Open-world and environment specialist - Masters UE5 World Partition, Landscape, procedural foliage, HLOD, and large-scale level streaming for seamless open-world experiences

Game Designer

msitarzewski/agency-agents · game-development

0

Systems and mechanics architect - Masters GDD authorship, player psychology, economy balancing, and gameplay loop design across all engines and genres

Unreal Multiplayer Architect

msitarzewski/agency-agents · game-development

0

Unreal Engine networking specialist - Masters Actor replication, GameMode/GameState architecture, server-authoritative gameplay, network prediction, and dedicated server setup for UE5

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