tag

claude

182 indexed skills · max 10 per page

skills (182)

mattpocock-git-guardrails-claude-code

mattpocock/skills · devops

0

Set up Claude Code hooks to block dangerous git commands before they execute.

test-setup

Donchitos/Claude-Code-Game-Studios · Game QA & Testing

0

### Test Setup - description: "Scaffold the test framework and CI/CD pipeline for the project's engine. Creates the tests/ directory structure, engine-specific test runner configuration, and GitHub Actions workflow. R - argument-hint: "[force]" - allowed-tools: Read, Glob, Grep, Bash, Write

test-evidence-review

Donchitos/Claude-Code-Game-Studios · Game QA & Testing

0

### Test Evidence Review - name: test-evidence-review - description: "Quality review of test files and manual evidence documents. Goes beyond existence checks — evaluates assertion coverage, edge case handling, naming conventions, and evidence completeness - argument-hint: "[story-path | sprint | system-name]"

team-qa

Donchitos/Claude-Code-Game-Studios · Game Dev Teams

0

### Team Qa - description: "Orchestrate the QA team through a full testing cycle. Coordinates qa-lead (strategy + test plan) and qa-tester (test case writing + bug reporting) to produce a complete QA package for a - argument-hint: "[sprint | feature: system-name]" - allowed-tools: Read, Glob, Grep, Write, Task, AskUserQuestion

team-ui

Donchitos/Claude-Code-Game-Studios · Game Dev Teams

0

### Team Ui - description: "Orchestrate the UI team through the full UX pipeline: from UX spec authoring through visual design, implementation, review, and polish. Integrates with /ux-design, /ux-review, and studio - argument-hint: "[UI feature description]" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task, AskUserQuestion, TodoWrite

team-narrative

Donchitos/Claude-Code-Game-Studios · Game Dev Teams

0

### Team Narrative - description: "Orchestrate the narrative team: coordinates narrative-director, writer, world-builder, and level-designer to create cohesive story content, world lore, and narrative-driven level design. - argument-hint: "[narrative content description]" - allowed-tools: Read, Glob, Grep, Write, Edit, Task, AskUserQuestion, TodoWrite

team-release

Donchitos/Claude-Code-Game-Studios · Game Dev Teams

0

### Team Release - description: "Orchestrate the release team: coordinates release-manager, qa-lead, devops-engineer, and producer to execute a release from candidate to deployment." - argument-hint: "[version number or 'next']" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task, AskUserQuestion, TodoWrite

ux-design

Donchitos/Claude-Code-Game-Studios · Game Design

0

### Ux Design - description: "Guided, section-by-section UX spec authoring for a screen, flow, or HUD. Reads game concept, player journey, and relevant GDDs to provide context-aware design guidance. Produces ux-spec. - argument-hint: "[screen/flow name] or 'hud' or 'patterns'" - allowed-tools: Read, Glob, Grep, Write, Edit, AskUserQuestion, Task

test-helpers

Donchitos/Claude-Code-Game-Studios · Game QA & Testing

0

### Test Helpers - description: "Generate engine-specific test helper libraries for the project's test suite. Reads existing test patterns and produces tests/helpers/ with assertion utilities, factory functions, and moc - argument-hint: "[system-name | all | scaffold]" - allowed-tools: Read, Glob, Grep, Write

ux-review

Donchitos/Claude-Code-Game-Studios · Game Design

0

### Ux Review - description: "Validates a UX spec, HUD design, or interaction pattern library for completeness, accessibility compliance, GDD alignment, and implementation readiness. Produces APPROVED / NEEDS REVISIO - argument-hint: "[file-path or 'all' or 'hud' or 'patterns']" - allowed-tools: Read, Glob, Grep

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